dev
fix: harden WebGPU render targets, bind groups & pipeline/texture caching (#12093)
feat: WebGPU-first RenderTarget attachment architecture & TextureView depth sampling (#12091)
feat: add HTML-in-Canvas texture support (#12053)
fix: memory leaks in renderer systems (#11581)
feat: add cube texture (#11800)
chore: add standard/advanced tags to documentation (#11448)
feat: adding a default anchor to texture generation (#12011)
feat: Canvas renderer (#11815)
Remove listener from TextureSource on Texture destroy (#11764)
feat: add unified GC (#11786)
fix: stale TextureMatrix when pooled textures reuse same reference with different frames (#11997)
docs: expand build, test, and API documentation (#11956)
feat: move GPUData to TextureSource (#11774)