master
Order and group all `#include`s with Clang Format
Fix modernize-use-override
Make it more obvious how much -1 is used as client id
Add `CBinds::Get` function with `CBindSlot` argument
Add important moderator and server alert messages
Remove unused `CBroadcast::OnBroadcastMessage` function
Fix all typos
run fix_style.py
Remove unfinished chat filter
Fix inconsistencies between new and old save code handling
Show command completions with leading spaces
Don't copy inputs to dummy when spectating others (#9931)
Rename input type to mouse input type
Use `std::fill` to fill arrays when possible
Use const ref for passing CountryFlag This is as it's never nullable
Add Volume params to CEffects (#10824)
Add Volume params to CEffects
Fix stuck emote wheel when dead and scoreboard lock during game pause
Use consistent names for envelope index/start/num variables
Cleanup const in header files
improve hook collision line logic
Move generated files to `src/generated`
extend player info and add and sort by milliseconds
Add setting to disable important alerts when rendering video
Fixed changes that should not have occurred
Improve flag rendering performance, also without flags
Overhaul controls settings: multiple binds, search, show custom, …
Clang tidy fixes for local_server.h
move renderlayers and decouple map rendering from client
Move envelope handling into it's own class instead of maplayers
Cleanup: Move envelope handling into its own class (#11293)
Cleanup enum readability in header files
Add popups with actions to scoreboard
Move controls settings and key binder to separate classes and files
Change `Add Friend`/`Add Clan` strings to `Add friend`/`Add clan`
Always exit demo player to demo browser
Move default config values to separate `namespace DefaultConfig`
Fix bind toggle label type
Fix various bugs, remake saving system. 1. FIX button browser crash when `ingame-menu` exists. 2. FIX crash upon exiting editor under situations that no longer exists. 3. FIX `H` being wrongly red. 4. Use std::optional as the return value for position finding function instead of returning `-1` as invalid value. Also added some unexpected optional assert. 5. Add static_assert to ensure `CalculatePredefinedType()` won't miss any type. 6. Add `GetPosInput()` to quickly get a `CUnitRect` from input field.
Add button to open downloads page with `CONF_INFORM_UPDATE` option
Move start menu and local server to separate components
Limit motd popup to 24 lines of text to avoid clipping
Convert all `dbg_break`s to `dbg_assert_failed`
Move CNamePlateData into nameplates.cpp
Removed deadcode
Predict dummy animations, gun fire and coll line
add option to click on spectators
Refresh skins when changing `events` setting
Remove use of `vec3`/`vec4` math from color classes (#11002)
Change `struct QueueEntry` to `class CQueueEntry`
Don't seek back to a keyframe if seeking forward into the same keyframe
Remove most clang-tidy variable/constant/parameter name exclusions
fix: tooltip active only inside a rect
Fix various bugs, remake `New Button`. (#10950)
Minor cleanup of `CVoting`