master
Force UTC±0 for time2text logging and IC times (#90347)
General maintenance for vending machines (#91987)
Some ITEM_SLOT bitflags fixes. (#92441)
Burned mess from culinary disasters is once again toxic. (#92394)
Everyone is kung fu fighting: Refactors martial arts / You can have multiple martial arts and swap between them (#89840)
The effects of flashbangs become less severe the further away you are from the flashbang when it detonates. (#92294)
Alters a significant chunk of the syndicate uplink's explosives, grenades and pyrotechnics options (#91793)
Re-refactors batons / Refactors attack chain force modifiers (#90809)
The Chain of Command can now give a speed boost by whipping other players (#92387)
1X3 ICEBOX | Wilderness Expansion (Now not extremely slow!) (#91920)
regex for `for` loop anti pattern (#92136)
Makes water coolers more mechanically interesting, fills them up with fruit punch sometimes (#92480)
[MDB Ignore] Re-add hop console second ID slot (#92157)
Allows attaching breath masks and tanks to operating tables (#91112)
Makes mech removal crowbar remove mech sleeper patients (#92281)
fixes cyborg apc frame attachment (#87585)
Spelling and Grammar Fixes (#86022)
Changes the scope component to be appliable to other items and not just guns. Binocs and the Curator's mothic cap use it. (#80445)
Custom Shuttle QOL tweaks (and a fix to a mild shuttle engine exploit) (#89774)
Improves the "Check mood" printout, reworks the "Check self" printout, minor embed changes (#89854)
Reorganizes the sound folder (#86726)
Fix various issues with names in string interpolation (#89246)
Adds better attack animations and alternate attack modes (#88418)
Cyborgs now use storage datum (#90927)
Color Code Audition: Human rendering hates me (#89702)
Stacks check for invalid amounts (#91656)
Use any item as a prosthetic arm, what's the worst that could happen? (#91573)
Updates href uses for 516 (#88699)
[MDB Ignore] Makes toolset arms a subtype of arm implants (#91029)
Fixing more dna console / mutation issues [NO GBP] (#91717)
The Glitterening (#92226)
Non-workout sources of athletics experience diminishing returns on experience gain (#92206)
Fix potential cleaner component runtimes (#92265)
standardize door remote names (#90996)
Fixes CRAB-17 sometimes not draining funds (#92335)
Refactors holochip `attackby` into `item_interaction`, adds screentips (#91319)
Removes a couple of duplicate gag map_icons + fixes the gags_recolorable component + most lootpanel gags previews (#91341)
Crafting refactor, implementing materials (#89465)
Adds automatic GAGS icon generation for mapping and the loadout menu (#90940)
Adds some throwing datum nullchecks (#91720)
Mutation code cleanup, mutations now have sources to avoid concurrency problems. (#91346)
Removes 'thrownby' var on items (#90877)
Makes the mech clamp attack do only brute damage, checks for block and armor, and gives it an attack animation and sound. (#91563)
Changes all uses of `notify_ghosts` to use the real names of mobs (#90919)
Fix airlock authentication card not getting stored in containers (#88816)
Extinguisher changes: Now bulky, higher force, with a new attack (#92042)
Rebalances wound determination values, wounding escalation and wound armor to hopefully be less explosive (#91099)
Flatpacker & machine frame enhancements (#91752)
Patches Up Gifts In Anticipation Of The Holidays (#80035)
Refactors gun repair and maintenance. Gun maintenance kits; available in cargo or the security equipment vendor (#89205)
hand items have no attack cooldown with northstar gloves (#91888)
Objects crafted from lavaland fauna materials (bone, sinew, hide) are now fireproof and lavaproof. And also reinforced fishing lines. (#90627)
Atmos holofans automatically open firelocks (#91511)
515 Compatibility (#71161)
Fixes borg inducers, lets them install cells in APCs (#91123)
[MDB IGNORE] Blood Refactor Chapter 2: Collector's Edition (#91054)
Lead pipe is now fireproof and acidproof. (#91859)
Fixes Wiki Book Manuals not working (#79589)
Advanced Color Shifting: Spraypaint Edition (#88201)
Removes unused code for HTML UIs (#82589)
Part 4: Storage Improvements (#90783)
Removes the ralsei plushie (#92311)
Kneejerk: The Kneejerkening (#91342)
Converts a bunch of time/delay vars to use time defines (#92495)
Rolling tables can be rolled up again (#88628)
Refactors how item actions are handled (#89654)
The big fix for pixel_x and pixel_y use cases. (#90124)
Refactor gib code to use bitflags and have documentation (#78754)
Soulscythe Refactor to Basic Mob (#91667)
Fixes xenos being able to pick up items that they shouldn't by most means, expands itempicky component functionality (#86714)
New morbid tools (#91614)
Audits wash/cleaning signals + refactors wash() to ensure no needless mob updates occur (#91259)
Fixes bugs related to transferring items to turfs, splits doing that off from `dropItemToGround(...)` (#91326)
Storage / table interactions at the bottom of the interaction chain (#85512)
Allow for placing certain items directly on the floor, with precision (#90805)
[NO GBP] Fixes empty vending canisters in some cases (#92538)
Burning paper (and similar) is now two way (you can hold a paper to your cigarette to burn it) (#90307)
[NO GBP] Fixes wallmounts not being mountable by using a screwdriver on them (#86768)
Wiki books opens a page in-game again (#89250)
Cult armor slowly kills non-cultists & can be exorcised. (#90557)