master
pew pew
preliminary changes
fractioning tower model, ammo changes, gascent energy fix
nothing some booze and some paracetamol and jacking off and killing myse
small fix
balls (with reverb)
can a special weapon have a b-side?
just in case I disappear, here's particle threading and crate backpacks, along with spider crates, though opening a spider crate in the inventory will not spawn spiders yet.
Fixed M1TTY Envsuit mod detection
thorn glognuts for only 5 bintar
item rendering code is stored in the balls
let's just hope that didn't break everything
Improved chloro rounds logic
Finished casing physics
Fixed id mismatch in steam turbine OpenComputers integration
whatever garbage
CRUSH!
flixes
black lung balance, tram tooltip
constant restructuring
magnet keybinds
the almighty state machine
there's actually so many optimizations here that it'd be impossible for be to explain them all
launch pads yeah
recipes and sound loop fixes
sulfur caves, new test pipe
Fix import
Merge remote-tracking branch 'refs/remotes/upstream/master' into Optimization