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source/engine/renderer/renderview.h
122 строки
3 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\renderer\renderview.h // Recovered logical types: 5 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 13534; PDB kind: struct. struct __declspec(align(16)) renderView_t { int renderTime; int viewID; bool forceFullVirtualTextureLoad; bool discontinuousViewPosition; bool skipDimShadows; bool skipPostProcess; bool skipDynamicEnvironment; bool forceFullResolution; bool useHQViewColorMipsGeneration; float fov_x; float fov_y; bool cramZNear; idRenderMatrix explicitProjectionMatrix; bool useExplicitProjectionMatrix; idVec3 vieworg; idMat3 viewaxis; bool forceIdentityViewMatrix; idStaticParmBlock<32> parmBlock; const idDeclEnv *dynEnvOverride; float dynEnvOverrideDuration; int dynEnvOverrideModelIndex; bool applyDynEnvOverride; idStaticParmBlock<32> envOverrideParmBlock; bool radialBlurEnabled; idVec3 radialBlurCenterPos; bool godRaysEnabled; bool godRaysRelativeToCamera; idVec3 godRaysPosition; idVec3 godRaysColor; float godRaysSize; float godRaysSourceSize; const idMaterial *godRaysMaterial; }; // IDA Local Type ordinal 13537; PDB kind: class. class __declspec(align(16)) idRenderView { public: renderView_t g; idImage *imgViewColor; int viewIndex; envBlend_t envBlend; idParmBlock blendedEnvironmentParms; renderView_t r; idRenderMatrix projectionMatrix; idRenderMatrix inverseProjectionMatrix; idRenderMatrix viewMatrix; idRenderMatrix inverseViewMatrix; idRenderMatrix worldSpaceMVPMatrix; idRenderMatrix worldSpaceInverseMVPMatrix; idRenderMatrix viewSpaceModelMatrix; idRenderMatrix viewSpaceInverseModelMatrix; idRenderMatrix viewSpaceMVPMatrix; int windowWidth; int windowHeight; int renderWidth; int renderHeight; int feedbackWidth; int feedbackHeight; idScreenRect viewport; idScreenRect scissorRect; idScreenRect testScissor; __int64 firstOcclusionQueryInPreviousFrame; occlusionState_t *occlusionState; }; // IDA Local Type ordinal 13602; PDB kind: struct. const struct foliageRenderView_t { float time; float nearDist; float farDist; float fov[2]; idVec3 viewOrg; idVec3 viewFwd; idVec3 viewLeft; idVec3 viewUp; idRenderMatrix mvpMatrix; unsigned __int16 atlasWidth; unsigned __int16 atlasHeight; int pad[2]; }; // IDA Local Type ordinal 13624; PDB kind: struct. const struct detailRenderView_t { float time; float nearDist; float farDist; float fov[2]; idVec3 viewOrg; idVec3 viewFwd; idVec3 viewLeft; idVec3 viewUp; int pad[3]; idRenderMatrix mvpMatrix; }; // IDA Local Type ordinal 14014; PDB kind: struct. struct particleRenderView_t { idVec3 viewOrg; idVec3 viewFwd; idVec3 viewLeft; idVec3 viewUp; int renderTime; int deltaTime; unsigned __int16 atlasWidth; unsigned __int16 atlasHeight; int pad; };