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tech5
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source/engine/renderer/rendermodelsurface.h
24 строки
652 B
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\renderer\rendermodelsurface.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 13425; PDB kind: class. class idRenderModelSurface { public: const idMaterial *material; int materialNum; unsigned __int64 extraGLState; idTriangles *geometry; bool geometryIsReference; unsigned __int8 referenceMask; int binaryModelId; idJointBuffer *joints; idVertexBuffer *morphMap; idVertexBuffer *stMap; idVec4 skinOffsets; };