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source/engine/renderer/renderlog.h
31 строка
812 B
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\renderer\renderlog.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 19083; PDB kind: struct. struct idRenderLog::logStats_t { unsigned __int64 startTiming; int startDraws; int startIndexes; }; // IDA Local Type ordinal 19084; PDB kind: class. class __declspec(align(8)) idRenderLog { public: int activeLevel; renderLogIndentLabel_t indentLabel[20]; char indentString[80]; int indentLevel; renderLogMainBlock_t lastMainBlock; _iobuf *logFile; unsigned __int64 frameStartTime; unsigned __int64 closeBlockTime; idRenderLog::logStats_t logStats[20]; int logLevel; };