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main
source/engine/renderer/iesfile.h
46 строк
1 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\renderer\iesfile.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 13573; PDB kind: class. class idIESfile : public idResource { public: // Recovered virtual interface; IDA vtable ordinal 13574. virtual ~idIESfile(); virtual void LoadResource(); virtual bool ReloadIfStale(); virtual void WriteResourceFile(); virtual idResourceList *GetResourceList(); virtual void Print(); virtual void List(); int formatYear; int lampToLuminaireGeometry; int numAngleFactors; idList<float,5> factorAngles; idList<float,5> factorScales; int numLamps; float lumensPerLamp; float candelaMultiplier; int numVerticalAngles; int numHorizontalAngles; int photoMetricType; int unitsType; float width; float length; float height; float ballastFactor; int futureUse; float inputWats; idList<float,5> verticalAngles; idList<float,5> horizontalAngles; idList<float,5> candela; iesRenderInfo_t renderInfo; idStr editorModelName; idStaticModel *editorModel; };