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source/engine/gamelib/effectphysics/effectphysicsbroadphase.h
25 строк
688 B
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsbroadphase.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14572; PDB kind: class. class idEffectPhysicsBroadPhase::idSPMarker { public: __int16 value; unsigned __int16 data; }; // IDA Local Type ordinal 14574; PDB kind: class. class idEffectPhysicsBroadPhase { public: idClip *clip; idTraceModelCache *traceModelCache; idList<idSPObject *,59> objects; idList<idEffectPhysicsBroadPhase::idSPMarker,59> markers[3]; };