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source/engine/gamelib/class.h
46 строк
1 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\class.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 9440; PDB kind: unknown. struct SUB_CLASS::<unnamed_type_bitfields> { unsigned __int32 SUB_CLASS_INF : 8; }; // IDA Local Type ordinal 9441; PDB kind: union. union SUB_CLASS { SUB_CLASS::<unnamed_type_bitfields> bitfields; SUB_CLASS::<unnamed_type_bitfields> bits; unsigned int u32All; int i32All; float f32All; }; // IDA Local Type ordinal 12079; PDB kind: struct. struct XUIClass { unsigned int cbSize; const wchar_t *szClassName; const wchar_t *szBaseClassName; const wchar_t *szClassDetails; XUIObjectMethods Methods; const XUIElementPropDef *pPropDefs; unsigned int dwPropDefCount; int bExtensionClass; }; // IDA Local Type ordinal 13472; PDB kind: class. class idClass { public: // Recovered virtual interface; IDA vtable ordinal 13475. virtual idTypeInfo *GetType(); virtual ~idClass(); };