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source/engine/gamelib/animstack/animator_base.h
72 строки
3 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\animstack\animator_base.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 1357; PDB kind: enum. enum idAnimator_Base::priority_t : __int32 { PRIORITY_WEB = 0x0, PRIORITY_AFTER_WEB = 0x1, PRIORITY_IK = 0x63, PRIORITY_AF = 0x64, }; // IDA Local Type ordinal 14224; PDB kind: class. class __declspec(align(4)) idAnimator_Base { public: // Recovered virtual interface; IDA vtable ordinal 14289. virtual ~idAnimator_Base(); virtual idAnimator_Base::priority_t GetStackPriority(); virtual serializeType_t GetSerializeType(); virtual void SerializeSnapshot(idSerializer *); virtual void PreBlendSnapshot(idAnimStack *, int, const int, float); virtual void PreSerializeInit(idAnimStack *, idClip *, idGameTimeManager *); virtual bool InternalInit(const idAnimatorParms_Base *); virtual bool InternalPostInit(const idAnimatorParms_Base *); virtual void InternalShutdown(idAnimStack *); virtual void InternalPreBlendTree(const idAnimStack *, const int, const int); virtual void InternalPostBlendTree(const idAnimStack *, const int); virtual void InternalStart(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>); virtual void InternalEnd(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>); virtual void InternalBlend(const idAnimStack *, const int, const float, const idTypesafeNumber<int,enum gameTimeUnique_t>); virtual bool InternalIsContributing(); virtual const idMD6Branch *InternalGetMergeBranch(); virtual idMD6Branch *InternalGetMergeBranch_2(); virtual void InternalPause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>); virtual void InternalUnpause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>); virtual const idMD6Branch *InternalGetEndBranch(); virtual idMD6Branch *InternalGetEndBranch_2(); idGameTimeManagerPtr gametimeManager; md6WeightGroup_t weightGroup; md6WeightGroup_t filterGroup; idAnimator_Base::serializeProps_t serializeProps; bool initialized; }; // IDA Local Type ordinal 14288; PDB kind: class. class idAnimatorParms_Base { public: idAnimStack *animStack; idStr name; idMD6Blend::blendOp_t blendOp; idMD6Blend::originBlend_t originBlend; md6WeightGroup_t weightGroup; md6WeightGroup_t filterGroup; float alpha; }; // IDA Local Type ordinal 14291; PDB kind: struct. struct __declspec(align(4)) idAnimator_Base::serializeProps_t { idMD6Branch *serializedTrees[2]; idAnimStack *animStack; idClip *clip; bool createdThroughSerialization; };