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source/engine/framework/loadscreen.h
45 строк
990 B
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\framework\loadscreen.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 22496; PDB kind: class. class idLoadScreenInfo { public: idStr varName; idStr value; }; // IDA Local Type ordinal 23597; PDB kind: class. class __declspec(align(2)) idLoadScreenThread : public idSysThread { public: // Recovered virtual interface; IDA vtable ordinal 23598. virtual ~idLoadScreenThread(); virtual int Run(); bool initialized; volatile bool stopRunning; volatile bool isRunning; }; // IDA Local Type ordinal 23599; PDB kind: class. class idLoadScreen { public: idLoadScreenThread *thread; idSWF *loadingGui; idRenderModelGui *guiModel; }; // IDA Local Type ordinal 23600; PDB kind: class. class idLoadScreenInfo2 { public: idStr varName; idStr value; };