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main
source/engine/framework/debugmenu.h
61 строка
1 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\framework\debugmenu.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 21805; PDB kind: class. class idDebugMenu { public: // Recovered virtual interface; IDA vtable ordinal 21806. virtual ~idDebugMenu(); virtual bool Init(); virtual bool IsActive(); virtual bool HandleGuiEvent(const sysEvent_t *); virtual idRenderModelGui *Render(); }; // IDA Local Type ordinal 23605; PDB kind: struct. struct idDebugMenuLocal::CEntry { bool valid; int shortcut; idStr title; idStr description; idStr cmd; idStr entityValid; idStr entityDescr; idVec4 color; }; // IDA Local Type ordinal 23607; PDB kind: class. class idDebugMenuLocal::CGroup { public: idStr title; idList<idDebugMenuLocal::CEntry,3> items; }; // IDA Local Type ordinal 23609; PDB kind: class. class idDebugMenuLocal : public idDebugMenu { public: // Recovered virtual interface; IDA vtable ordinal 23610. virtual ~idDebugMenuLocal(); virtual bool Init(); virtual bool IsActive(); virtual bool HandleGuiEvent(const sysEvent_t *); virtual idRenderModelGui *Render(); bool modKeyPressed; int selectedGroup; int selectedItem; int startItem; idRenderModelGui *guiModel; const idFont *font; idList<idDebugMenuLocal::CGroup,3> groups; };