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main
source/engine/framework/common_local.h
300 строк
10 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\framework\common_local.h // Recovered logical types: 11 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 2946; PDB kind: enum. enum idCommonLocal::demoMode_t : __int32 { DEMO_NONE = 0x0, DEMO_RECORD = 0x1, DEMO_RECORD_CLIENT = 0x2, DEMO_PLAY = 0x3, DEMO_TIMETRIAL = 0x4, }; // IDA Local Type ordinal 2947; PDB kind: unknown. enum idCommonLocal::<unnamed_tag> : __int32 { SS_FS_READ = 0x0, SS_FS_WRITE = 0x1, SS_FS_MAX = 0x2, }; // IDA Local Type ordinal 22480; PDB kind: class. class __declspec(align(8)) idCommonLocal : public idCommon { public: // Recovered virtual interface; IDA vtable ordinal 22499. virtual ~idCommonLocal(); virtual void Init(int, const char **, const char *); virtual void Quit(int); virtual void Shutdown(int); virtual bool IsInitialized(); virtual void BeginTerminationThread(); virtual void EndTerminationThread(); virtual void SyncAllBackgroundOperations(bool); virtual void Frame(); virtual void InitTool(const toolFlag_t); virtual void UpdateTool(const toolFlag_t); virtual void GetToolReferenceMap(const toolFlag_t, idStr *); virtual void ActivateTool(bool); virtual void RegisterMapChangeListener(idMapChangeListener *); virtual void UnRegisterMapChangeListener(idMapChangeListener *); virtual void WriteConfigToFile(const char *); virtual void SetRefreshOnPrint(bool); virtual void PrintWarnings(); virtual void ClearWarnings(const char *); virtual void UpdateConsoleDisplay(bool); virtual void UpdateLevelLoadPacifier(float, pacifierState_t, bool, bool); virtual int PlayLoadSound(); virtual void SetLoadScreenInfo(const idStr *, const idStr *); virtual idPlayerProfile *GetProfileFromMasterLocalUser(); virtual int GetMasterLocalUserInputDevice(); virtual int GetMasterLocalUserPlayerId(); virtual idLocalUser *GetMasterLocalUser(); virtual void ResetPlayerInput(int); virtual void UpdateBotUserCmds(const int, const usercmd_t *); virtual bool IsMainMenuActive(); virtual bool IsGamePaused(); virtual bool IsInGame(); virtual snapshotState_t SnapshotState(); virtual void PrepareSnapshot(idSnapShot *, gameReturn_t *, idSnapShot *); virtual bool IsServer(); virtual bool IsClient(); virtual bool SnapshotsAreStalled(); virtual bool IsMultiplayer(); virtual bool IsToolActive(); virtual bool AllowCheats(); virtual void AddDialog(gameDialogMessages_t, dialogType_t, idSWFScriptFunction *, idSWFScriptFunction *, bool, const char *, int, bool, bool, bool); virtual void AddDynamicDialog(gameDialogMessages_t, const idStaticList<idSWFScriptFunction *,4> *, const idStaticList<idStrId,4> *, bool, idStrStatic<256>, bool, bool, bool); virtual void AddDialogIntVal(const char *, int); virtual void ClearDialogs(bool); virtual bool HasDialogMsg(gameDialogMessages_t, bool *); virtual void ClearDialog(gameDialogMessages_t, const char *, int); virtual bool IsDialogActive(); virtual bool IsDialogPausing(); virtual int GetRecentInputDevice(); virtual int GetFocusDeviceNum(); virtual void SetFocusDeviceNum(int); virtual int GetPauseMenuDeviceNum(); virtual void SetPauseMenuDeviceNum(int); virtual bool GetAutosaveEnabled(); virtual void EnableAutosaves(bool); virtual void ShowSaveIndicator(bool, bool); virtual idGame *Game(); virtual idRenderWorld *RW(); virtual idSoundWorld *SW(); virtual void ExecuteMapChange(const idGameSpawnInfo *, idFile *); virtual void RecordPlayback(bool, const char *); virtual recordState_t GetRecordState(); virtual idRegression *GetRegression(); virtual void RecordSnapshotFile(idFile *, unsigned int); virtual void PlaySnapshotFile(idFile *, unsigned int); virtual void QueueSnapshotMemFile(idFile_Memory *, unsigned int); virtual void ClearQueuedSnapshotFile(); virtual void PlayQueuedSnapshotFile(); virtual void StopSnapshotFilePlayback(); virtual void StopSnapshotFileRecord(); virtual void CloseSnapshotFiles(); virtual bool DemoPlaying(); virtual bool DemoRecording(); virtual bool TimeTrialPlaying(); virtual bool TimeTrialRecording(); virtual idFile *DetachActiveReadSnapshotFile(); virtual idFile *DetachActiveWriteSnapshotFile(); virtual idFile *GetActiveReadSnapshotFile(); virtual idFile *GetActiveWriteSnapshotFile(); virtual void NetReceiveReliable(int, idBitMsg *, int); virtual void NetReceiveSnapshot(idSnapShot *); virtual void NetReceiveUsercmds(idBitMsg *); virtual int NetWriteResources(idLZWCompressor *, int, int, bool); virtual void NetReadResources(idLZWCompressor *); virtual int GetSnapRate(); virtual bool IsLosingConnectionToHost(); virtual idRenderVideoOverlay *VideoOverlay(); virtual void PurgeOverlays(); virtual idFile *GetLogfile(); virtual const idGame *Game_2(); idCommonLocal::idLogFileWriter logFileWriter; idCommonLocal::idWarningList warningList; idCommonLocal::idRefreshOnPrint refreshOnPrint; bool com_fullyInitialized; bool inConsoleCommand; bool insideUpdateScreen; production_t production; idSourceControlWrapper sourceControl; char savegameCheckpointFolder[64]; bool askedToLoadFromCheckpoint; bool showedErrorLoadingGameDialog; unsigned int savegameCheckpointPreviousDeviceId; idGame *game; idFile *eventFile; recordState_t recordState; idRegressionLocal regression; bool readAsciiEvents; int eventFileVersion; idCommonLocal::demoMode_t demoMode; idCommonLocal::<unnamed_type_ssFileState> ssFileState[2]; unsigned __int64 snapRate; unsigned __int64 actualRate; unsigned __int64 snapTime; unsigned __int64 snapTimeDelta; unsigned __int64 snapTimeWrite; unsigned __int64 snapCurrentTime; gameReturn_t snapCurrent; gameReturn_t snapPrevious; float snapCurrentResidual; float snapTimeBuffered; float effectiveSnapRate; int totalBufferedTime; int totalRecvTime; idFile_Memory *queuedSnapshotFile; unsigned int queuedSnapshotFileTag; bool shutdownExecuted; bool quitFlag; int quitExitCode; bool autosavesEnabled; int recentInputDevice; int focusDevice; int pauseMenuDevice; idGaugeMetric snapDeltaTime; bool purgeOverlays; bool preventOverlayPurge; idTerminationThread *terminationThread; int readSnapshotIndex; int writeSnapshotIndex; idArray<idSnapShot,16> receivedSnaps; float optimalPCTBuffer; float optimalTimeBuffered; float optimalTimeBufferedWindow; int userCmdFrame; idDebugGraph *graph; idDebugGraph *graphSnapRate; idSnapShot oldss; idList<idMapChangeListener *,5> mapChangeListeners; inputSettings_t inputSettings[4]; idUserCmdMgr userCmdMgr; int levelLoadInProgress; idSWF *loadingGui; idRenderModelGui *guiModel; int lastPacifierSessionTime; int lastPacifierGuiTime; int lastPacifierTooltipTime; bool dialogWingstickActive; bool dialogPause; idSWF *dialog; idSWF *saveIndicator; idSubtitles_VideoOverlay *videoOverlay; idRenderModelGui *dialogGuiModel; idRenderModelGui *saveIndicatorGuiModel; bool dialogShowingSaveIndicatorRequested; int dialogShowingSaveIndicatorTimeRemaining; idStaticList<idDialogInfo,4> messageList; idStaticList<idLoadScreenInfo,16> loadScreenInfo; int startSaveTime; int stopSaveTime; bool dialogInUse; }; // IDA Local Type ordinal 22481; PDB kind: class. class __declspec(align(4)) idCommonLocal::idLogFileWriter : public idPrintListener { public: // Recovered virtual interface; IDA vtable ordinal 22482. virtual ~idLogFileWriter(); virtual void Print(const char *); idFile *logFile; bool recursing; }; // IDA Local Type ordinal 22484; PDB kind: class. class idCommonLocal::idWarningList : public idPrintListener { public: // Recovered virtual interface; IDA vtable ordinal 22485. virtual ~idWarningList(); virtual void Print(const char *); idList<idUniqueWarning,3> list; idHashIndex hash; idStrStatic<128> caption; }; // IDA Local Type ordinal 22486; PDB kind: class. class __declspec(align(4)) idCommonLocal::idRefreshOnPrint : public idPrintListener { public: // Recovered virtual interface; IDA vtable ordinal 22487. virtual ~idRefreshOnPrint(); virtual void Print(const char *); idCommonLocal *cl; bool set; }; // IDA Local Type ordinal 22488; PDB kind: unknown. struct idCommonLocal::<unnamed_type_ssFileState> { idCompressor *compressor; idCompressor *compressor2; idFile *file; idSnapShot *ss; int resources; }; // IDA Local Type ordinal 23669; PDB kind: struct. struct idCommonLocal::DrawSnapshotMetrics::__l11::local_t { }; // IDA Local Type ordinal 23671; PDB kind: class. class idCommonLocal::StartLevelLoad::__l19::idSWFScriptFunction_RandZeroToNMinusOneTipIndex : public idSWFScriptFunction_RefCounted { public: // Recovered virtual interface; IDA vtable ordinal 23672. virtual ~idSWFScriptFunction_RandZeroToNMinusOneTipIndex(); virtual idSWFScriptVar *Call(idSWFScriptVar *result, idSWFScriptObject *, const idSWFParmList *); virtual void AddRef(); virtual void Release(); virtual idSWFScriptObject *GetPrototype(); virtual void SetPrototype(idSWFScriptObject *); idSWF *gui; }; // IDA Local Type ordinal 23677; PDB kind: class. class idCommonLocal::ShowDialog::__l19::idSWFScriptFunction_Accept : public idSWFScriptFunction_RefCounted { public: // Recovered virtual interface; IDA vtable ordinal 23678. virtual ~idSWFScriptFunction_Accept(); virtual idSWFScriptVar *Call(idSWFScriptVar *result, idSWFScriptObject *, const idSWFParmList *); virtual void AddRef(); virtual void Release(); virtual idSWFScriptObject *GetPrototype(); virtual void SetPrototype(idSWFScriptObject *); gameDialogMessages_t msg; }; // IDA Local Type ordinal 23681; PDB kind: class. class __declspec(align(4)) idCommonLocal::UploadCrashDumps::__l2::idCDWriter : public idSysThread { public: // Recovered virtual interface; IDA vtable ordinal 23682. virtual ~idCDWriter(); virtual int Run(); __int64 writeTimeUS; __int64 writeTotal; void *data; __int64 size; idFile *file; bool result; };