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main
source/engine/decls/declaf.h
105 строк
3 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\decls\declaf.h // Recovered logical types: 3 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14650; PDB kind: class. class idDeclAF : public idDecl { public: // Recovered virtual interface; IDA vtable ordinal 14658. virtual ~idDeclAF(); virtual void LoadResource(); virtual bool ReloadIfStale(); virtual void WriteResourceFile(); virtual idResourceList *GetResourceList(); virtual void Print(); virtual void List(); virtual unsigned int GetDeclTimestamp(); virtual idDeclInfo *GetDeclInfo(); virtual bool RebuildTextSource(); virtual bool SetImplicitText(); virtual const char *DefaultDefinition(); virtual void LogMissingDecl(); virtual void Parse(idParser *); virtual void FreeData(); virtual unsigned int Size(); virtual void Finish(bool (__fastcall *const)(void *, const idJointMat *, const char *, idVec3 *, idMat3 *), const idJointMat *, void *); bool modified; const idDeclMD6 *modelDef; idAtomicString skin; float defaultBouncyness; float defaultLinearFriction; float defaultAngularFriction; float defaultContactFriction; float defaultConstraintFriction; idVec2 suspendVelocity; idVec2 suspendAcceleration; float noMoveTime; float noMoveTranslation; float noMoveRotation; float minMoveTime; float maxMoveTime; int contents; int clipMask; idDeclAF::solverConstants_t solverConstants; idDeclAF::solverConstants_t syncSolverConstants; bool selfCollision; idAtomicString base; const idMaterial *clipMaterial; idList<idDeclAF_Body *,71> bodies; idList<idDeclAF_Constraint *,71> constraints; }; // IDA Local Type ordinal 14651; PDB kind: struct. struct idDeclAF::solverConstants_t { float errorReduction; float errorReductionMax; float lcpEpsilon; float limitErrorReduction; float limitErrorReductionMax; float limitLcpEpsilon; float contactErrorReduction; float contactErrorReductionMax; float contactLcpEpsilon; float universalErrorReduction; float universalErrorReductionMax; float universalTorsionLcpEpsilon; }; // IDA Local Type ordinal 14654; PDB kind: class. class idDeclAF_Body { public: idAtomicString name; idAtomicString jointName; declAFJointMod_t jointMod; int modelType; idAtomicString modelName; idAFVector v1; idAFVector v2; int numSides; float width; float density; idAFVector origin; idAngles angles; int contents; int clipMask; bool selfCollision; bool noSyncCollide; bool clearClipMaskInSolid; float bouncyness; idMat3 inertiaScale; float linearFriction; float angularFriction; float contactFriction; idAtomicString containedJoints; idAFVector frictionDirection; idAFVector contactMotorDirection; idList<idIndex<short,enum invalidJointIndex_t>,71> containedJointIndices; };