/
redgpu
/
tech5
Обзор
Документация
Войти
/
redgpu
/
tech5
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
main
source/engine/cm/collisionmodelbuilder.h
43 строки
1 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
Код
Авторство
О чём код?
#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\cm\collisionmodelbuilder.h // Recovered logical types: 3 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 23795; PDB kind: class. class idCollisionModelBuilder::idStaticModelGeometry { public: const idStaticModel *staticModel; const idMapModel *mapModel; const idRenderModel *renderModel; idList<int,13> primitiveGroupNumbers; idVec3 origin; idMat3 axis; idVec3 scale; const idMaterial *overrideClipMaterial; }; // IDA Local Type ordinal 23797; PDB kind: class. class idCollisionModelBuilder { public: }; // IDA Local Type ordinal 23798; PDB kind: class. class idCollisionModelBuilder::idCollisionModelGeometry { public: idCollisionModelLocal *collisionModel; idStr modelName; unsigned int fileTime; bool isWorldEntity; bool isStreamed; bool isStreamArea; bool allowDiscrete; idVec3 streamVolumeOrigin; idMat3 streamVolumeAxis; idList<idCollisionModelBuilder::idStaticModelGeometry,13> models; };