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main
source/engine/cm/collisionmodel.h
47 строк
1 KB
Justin Marshall
Added cleaned up structs and classes to proper header files.
09 авг 2026, 03:17
09 авг 2026, 03:17
61cb846
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#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\cm\collisionmodel.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14043; PDB kind: class. class idCollisionModel : public idResource { public: // Recovered virtual interface; IDA vtable ordinal 14044. virtual ~idCollisionModel(); virtual void LoadResource(); virtual bool ReloadIfStale(); virtual void WriteResourceFile(); virtual idResourceList *GetResourceList(); virtual void Print(); virtual void List(); virtual cmType_t GetModelType(); virtual bool GetBounds(idBounds *); virtual bool GetBox(idBox *); virtual bool GetContents(int *); virtual bool GetVertex(int, idVec3 *); virtual bool GetEdge(int, idVec3 *, idVec3 *); virtual bool GetPolygon(int, idFixedWinding *); virtual int GetPolytope(int, idPlane *, int); virtual int GetPolytopes(int *, int, idPlane *, int); virtual idIndex<short,enum invalidJointIndex_t> *GetJoint(idIndex<short,enum invalidJointIndex_t> *result, int); }; // IDA Local Type ordinal 18656; PDB kind: class. class idPositionedCollisionModel { public: idCollisionModel *model; const idJointMat *modelJoints; idVec3 modelOrigin; idMat3 modelAxis; int modelEntityNum; int modelPhysicsId; int modelBodyId; int modelContentsOverride; idCollisionQuery modelQuery; };