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master
amalgamation/glslang/Test/samplerlessTextureFunctions.frag
46 строк
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manuel
Bump glslang to 16.0.0
31 окт 2025, 02:24
31 окт 2025, 02:24
2d4c73f
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#version 450 core layout(binding = 1) uniform texture2D tex2D; layout(binding = 1) uniform texture2DMS texMS; layout(binding = 0) uniform textureBuffer buf; void testBad() { vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0); vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); // Allowed by KHR_vulkan_glsl without the extension. All others should // error. vec4 bufFetch = texelFetch(buf, 0); vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0)); ivec2 tex2DSize = textureSize(tex2D, 0); ivec2 texMSSize = textureSize(texMS); int bufSize = textureSize(buf); int tex2DLevels = textureQueryLevels(tex2D); int texMSSamples = textureSamples(texMS); } #extension GL_EXT_samplerless_texture_functions : enable void main() { // These should all succeed. vec4 tex2DFetch = texelFetch(tex2D, ivec2(0, 0), 0); vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); vec4 bufFetch = texelFetch(buf, 0); vec4 tex2DFetchOffset = texelFetchOffset(tex2D, ivec2(0, 0), 0, ivec2(0, 0)); ivec2 tex2DSize = textureSize(tex2D, 0); ivec2 texMSSize = textureSize(texMS); int bufSize = textureSize(buf); int tex2DLevels = textureQueryLevels(tex2D); int texMSSamples = textureSamples(texMS); }