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External/NRIFramework/Include/Controls.h
133 строки
4 KB
Constantine Tarasenkov
NRDSample commit 3dd5136f292ad958c698627d2ee19959a4117f7e, NRI commit b5cfe2c4161ccc39421041ba9ec55331af9221d1
19 апр 2024, 05:54
19 апр 2024, 05:54
491b2d5
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// © 2021 NVIDIA Corporation #pragma once #undef Button4 #undef Button5 enum class Button : uint8_t { Left = GLFW_MOUSE_BUTTON_LEFT, Right = GLFW_MOUSE_BUTTON_RIGHT, Middle = GLFW_MOUSE_BUTTON_MIDDLE, Button4 = GLFW_MOUSE_BUTTON_4, Button5 = GLFW_MOUSE_BUTTON_5, Button6 = GLFW_MOUSE_BUTTON_6, Button7 = GLFW_MOUSE_BUTTON_7, Button8 = GLFW_MOUSE_BUTTON_8, NUM = GLFW_MOUSE_BUTTON_LAST }; enum class Key : uint32_t { Tilda = GLFW_KEY_GRAVE_ACCENT, _1 = GLFW_KEY_1, _2 = GLFW_KEY_2, _3 = GLFW_KEY_3, _4 = GLFW_KEY_4, _5 = GLFW_KEY_5, _6 = GLFW_KEY_6, _7 = GLFW_KEY_7, _8 = GLFW_KEY_8, _9 = GLFW_KEY_9, _0 = GLFW_KEY_0, Minus = GLFW_KEY_MINUS, Equals = GLFW_KEY_EQUAL, Back = GLFW_KEY_BACKSPACE, Q = GLFW_KEY_Q, W = GLFW_KEY_W, E = GLFW_KEY_E, R = GLFW_KEY_R, T = GLFW_KEY_T, Y = GLFW_KEY_Y, U = GLFW_KEY_U, I = GLFW_KEY_I, O = GLFW_KEY_O, P = GLFW_KEY_P, A = GLFW_KEY_A, S = GLFW_KEY_S, D = GLFW_KEY_D, F = GLFW_KEY_F, G = GLFW_KEY_G, H = GLFW_KEY_H, J = GLFW_KEY_J, K = GLFW_KEY_K, L = GLFW_KEY_L, Z = GLFW_KEY_Z, X = GLFW_KEY_X, C = GLFW_KEY_C, V = GLFW_KEY_V, B = GLFW_KEY_B, N = GLFW_KEY_N, M = GLFW_KEY_M, Escape = GLFW_KEY_ESCAPE, F1 = GLFW_KEY_F1, F2 = GLFW_KEY_F2, F3 = GLFW_KEY_F3, F4 = GLFW_KEY_F4, F5 = GLFW_KEY_F5, F6 = GLFW_KEY_F6, F7 = GLFW_KEY_F7, F8 = GLFW_KEY_F8, F9 = GLFW_KEY_F9, F10 = GLFW_KEY_F10, F11 = GLFW_KEY_F11, F12 = GLFW_KEY_F12, Pause = GLFW_KEY_PAUSE, Num0 = GLFW_KEY_KP_0, Num1 = GLFW_KEY_KP_1, Num2 = GLFW_KEY_KP_2, Num3 = GLFW_KEY_KP_3, Num4 = GLFW_KEY_KP_4, Num5 = GLFW_KEY_KP_5, Num6 = GLFW_KEY_KP_6, Num7 = GLFW_KEY_KP_7, Num8 = GLFW_KEY_KP_8, Num9 = GLFW_KEY_KP_9, NumLock = GLFW_KEY_NUM_LOCK, NumSub = GLFW_KEY_KP_SUBTRACT, NumAdd = GLFW_KEY_KP_ADD, NumDel = GLFW_KEY_KP_DECIMAL, NumMul = GLFW_KEY_KP_MULTIPLY, NumDiv = GLFW_KEY_KP_DIVIDE, NumEnter = GLFW_KEY_KP_ENTER, LControl = GLFW_KEY_LEFT_CONTROL, RControl = GLFW_KEY_RIGHT_CONTROL, LAlt = GLFW_KEY_LEFT_ALT, RAlt = GLFW_KEY_RIGHT_ALT, LShift = GLFW_KEY_LEFT_SHIFT, RShift = GLFW_KEY_RIGHT_SHIFT, LBracket = GLFW_KEY_LEFT_BRACKET, RBracket = GLFW_KEY_RIGHT_BRACKET, Scroll = GLFW_KEY_SCROLL_LOCK, Tab = GLFW_KEY_TAB, Return = GLFW_KEY_ENTER, Semicolon = GLFW_KEY_SEMICOLON, Apostrophe = GLFW_KEY_APOSTROPHE, BackSlash = GLFW_KEY_BACKSLASH, Comma = GLFW_KEY_COMMA, Period = GLFW_KEY_PERIOD, Slash = GLFW_KEY_SLASH, Space = GLFW_KEY_SPACE, Capital = GLFW_KEY_CAPS_LOCK, Insert = GLFW_KEY_INSERT, Del = GLFW_KEY_DELETE, Home = GLFW_KEY_HOME, End = GLFW_KEY_END, PageUp = GLFW_KEY_PAGE_UP, PageDown = GLFW_KEY_PAGE_DOWN, Left = GLFW_KEY_LEFT, Right = GLFW_KEY_RIGHT, Up = GLFW_KEY_UP, Down = GLFW_KEY_DOWN, NUM = GLFW_KEY_LAST };