/
redgpu
/
ispc
Обзор
Документация
Войти
/
redgpu
/
ispc
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
main
src/ast.h
297 строк
11 KB
Jérôme Richard
Fix #2291 about extracting the address of const variables set to compile-time constants
17 июн 2025, 18:43
17 июн 2025, 18:43
bd45724
Код
Авторство
О чём код?
/* Copyright (c) 2011-2025, Intel Corporation SPDX-License-Identifier: BSD-3-Clause */ /** @file ast.h @brief */ #pragma once #include "ispc.h" #include <string> #include <vector> namespace ispc { /** @brief Helper class for printing AST. This class keeps track of indentation when printing AST. Before anything is printed, pushSingle() or pushList(int) methods need to be invoked to declare how the following node(s) are going to be printed - as a single nested node or a list of nested items. For example: Parent Node `-Single Nested Node Parent Node |-List Node #1 |-List Node #2 `-List Node #3 If the nested node needs to be annotated, setNextLabel(string) should be called before recursing to the nested node. Parent Node |-(annotation 1) List Node #1 |-(annotation 2) List Node #2 `-(annotation 3) List Node #3 The call to any of Print()/PrintLn() methods does the indentation. Every such call must be paired by Done() call when the node is printed. Note that this class is not assumed to encapsulate all printing functionality - Print() member function is responsible for printing indented beginning of the string, but the rest of the string needs to be printed with printf(). */ class Indent { std::string label; std::vector<int> stack; int printCalls = 0; int doneCalls = 0; public: Indent() {} ~Indent(); /** Declare that the next level of nesting will contain a single node. */ void pushSingle(); /** Declare that the next level of nesting will contain a list of nodes, where i is the number of expected nodes. If i is 0, then no nested nodes are expected (nothing is pushed on the stack).*/ void pushList(int i); /** Annotate the next nested node with a label. */ void setNextLabel(std::string s); /** Print indentation followed by an optional string string. */ void Print(const char *title = nullptr); /** Print indentation followed by the string and source position. */ void Print(const char *title, const SourcePos &pos); /** Print indentation followed by the string, source position and a new line character. */ void PrintLn(const char *title, const SourcePos &pos); /** Declare that current node printing is done. */ void Done(); }; /** @brief Abstract base class for nodes in the abstract syntax tree (AST). This class defines a basic interface that all abstract syntax tree (AST) nodes must implement. The base classes for both expressions (Expr) and statements (Stmt) inherit from this class. */ class ASTNode : public Traceable { const unsigned char SubclassID; // Subclass identifier (for isa/dyn_cast) mutable uint32_t StateFlags{0}; public: ASTNode(SourcePos p, unsigned scid) : SubclassID(scid), pos(p) {} virtual ~ASTNode(); /** The Optimize() method should perform any appropriate early-stage optimizations on the node (e.g. constant folding). This method will be called after the node's children have already been optimized, and the caller will store the returned ASTNode * in place of the original node. This method should return nullptr if an error is encountered during optimization. */ virtual ASTNode *Optimize() = 0; /** Type checking should be performed by the node when this method is called. In the event of an error, a nullptr value may be returned. As with ASTNode::Optimize(), the caller should store the returned pointer in place of the original ASTNode *. */ virtual ASTNode *TypeCheck() = 0; /** Estimate the execution cost of the node (not including the cost of the children. The value returned should be based on the COST_* enumerant values defined in ispc.h. */ virtual int EstimateCost() const = 0; virtual ASTNode *Instantiate(TemplateInstantiation &templInst) const = 0; /** All AST nodes must track the file position where they are defined. */ SourcePos pos; /** An enumeration for keeping track of the concrete subclass of Value that is actually instantiated.*/ enum ASTNodeTy { /* For classes inherited from Expr */ AddressOfExprID, AllocaExprID, AssignExprID, BinaryExprID, ConstExprID, ConstSymbolExprID, DerefExprID, PtrDerefExprID, RefDerefExprID, ExprListID, FunctionCallExprID, FunctionSymbolExprID, IndexExprID, StructMemberExprID, VectorMemberExprID, DependentMemberExprID, NewExprID, NullPointerExprID, ReferenceExprID, SelectExprID, SizeOfExprID, SymbolExprID, SyncExprID, TypeCastExprID, UnaryExprID, /* This is a convenience separator to shorten classof implementations */ MaxExprID, /* For classes inherited from Stmt */ AssertStmtID, BreakStmtID, CaseStmtID, ContinueStmtID, DeclStmtID, DefaultStmtID, DeleteStmtID, DoStmtID, ExprStmtID, ForeachActiveStmtID, ForeachStmtID, ForeachUniqueStmtID, ForStmtID, GotoStmtID, IfStmtID, LabeledStmtID, PrintStmtID, ReturnStmtID, StmtListID, SwitchStmtID, UnmaskedStmtID }; enum StateFlag : uint32_t { OPTIMIZED_FLAG = 1 << 0, // 0x01 TYPECHECKED_FLAG = 1 << 1, // 0x02 TYPE_CHECK_IN_PROGRESS_FLAG = 1 << 2, // 0x04 OPTIMIZE_IN_PROGRESS_FLAG = 1 << 3 // 0x08 }; /** Return an ID for the concrete type of this object. This is used to implement the classof checks. This should not be used for any other purpose, as the values may change as ISPC evolves */ unsigned getValueID() const { return SubclassID; } /** A function for interactive debugging */ void Dump() const; /** Return a short string that represents the node. */ virtual std::string GetString() const = 0; /** A function that should be used for hierarchical AST dump. */ virtual void Print(Indent &indent) const = 0; static inline bool classof(ASTNode const *) { return true; } // State methods bool IsOptimized() const { return StateFlags & OPTIMIZED_FLAG; } bool IsTypeChecked() const { return StateFlags & TYPECHECKED_FLAG; } bool IsTypeCheckInProgress() const { return StateFlags & TYPE_CHECK_IN_PROGRESS_FLAG; } bool IsOptimizeInProgress() const { return StateFlags & OPTIMIZE_IN_PROGRESS_FLAG; } void SetOptimized() const { StateFlags |= OPTIMIZED_FLAG; } void SetTypeChecked() const { StateFlags |= TYPECHECKED_FLAG; } // The method below prevent recursive type checking (when we call GetType() from TypeCheck()) // and must always be paired with a corresponding FinishTypeCheck() call. void StartTypeCheck() { StateFlags |= TYPE_CHECK_IN_PROGRESS_FLAG; } void FinishTypeCheck() { StateFlags &= ~TYPE_CHECK_IN_PROGRESS_FLAG; } // The method below prevent recursive optimization (when we call GetType() from Optimize()) // and must always be paired with a corresponding FinishTypeCheck() call. void StartOptimize() { StateFlags |= OPTIMIZE_IN_PROGRESS_FLAG; } void FinishOptimize() { StateFlags &= ~OPTIMIZE_IN_PROGRESS_FLAG; } // State transfer helper for when nodes are replaced void CopyStateTo(ASTNode *other) const { other->StateFlags = this->StateFlags; } }; class AST { public: ~AST(); /** Add the AST for a function described by the given declaration information and source code. */ void AddFunction(Symbol *sym, Stmt *code); void AddFunctionTemplate(TemplateSymbol *templ, Stmt *code); /** Generate LLVM IR for all of the functions into the current module. */ void GenerateIR(); void Print(Globals::ASTDumpKind printKind = Globals::ASTDumpKind::All) const; private: std::vector<Function *> functions; std::vector<FunctionTemplate *> functionTemplates; }; /** Callback function type for preorder traversial visiting function for the AST walk. */ typedef bool (*ASTPreCallBackFunc)(ASTNode *node, void *data); /** Callback function type for postorder traversial visiting function for the AST walk. */ typedef ASTNode *(*ASTPostCallBackFunc)(ASTNode *node, void *data); /** Walk (some portion of) an AST, starting from the given root node. At each node, if preFunc is non-nullptr, call it, passing the given void *data pointer; if the call to preFunc function returns false, then the children of the node aren't visited. This function then makes recursive calls to WalkAST() to process the node's children; after doing so, calls postFunc, at the node. The return value from the postFunc call is ignored. */ extern ASTNode *WalkAST(ASTNode *root, ASTPreCallBackFunc preFunc, ASTPostCallBackFunc postFunc, void *data); /** Perform simple optimizations on the AST or portion thereof passed to this function, returning the resulting AST. */ extern ASTNode *Optimize(ASTNode *root); /** Convenience version of Optimize() for Expr *s that returns an Expr * (rather than an ASTNode *, which would require the caller to cast back to an Expr *). */ extern Expr *Optimize(Expr *); /** Convenience version of Optimize() for Expr *s that returns an Stmt * (rather than an ASTNode *, which would require the caller to cast back to a Stmt *). */ extern Stmt *Optimize(Stmt *); /** Perform type-checking on the given AST (or portion of one), returning a pointer to the root of the resulting AST. */ extern ASTNode *TypeCheck(ASTNode *root); /** Convenience version of TypeCheck() for Expr *s that returns an Expr *. */ extern Expr *TypeCheck(Expr *); /** Convenience version of TypeCheck() for Stmt *s that returns an Stmt *. */ extern Stmt *TypeCheck(Stmt *); /** Performs both type checking and optimization on the given AST (or portion of one) in a single call. Returns a pointer to the root of the resulting AST. */ extern ASTNode *TypeCheckAndOptimize(ASTNode *root); /** Convenience version of TypeCheckAndOptimize() for Expr *s that returns an Expr *. */ extern Expr *TypeCheckAndOptimize(Expr *); /** Convenience version of TypeCheckAndOptimize() for Stmt *s that returns a Stmt *. */ extern Stmt *TypeCheckAndOptimize(Stmt *); /** Returns an estimate of the execution cost of the tree starting at the given root. */ extern int EstimateCost(ASTNode *root); /** Returns true if it would be safe to run the given code with an "all off" mask. */ extern bool SafeToRunWithMaskAllOff(ASTNode *root); } // namespace ispc