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main
examples/cpu/simple_lib/simple.cpp
111 строк
4 KB
Arina Neshlyaeva
Remove deprecated sse2 targets from examples
16 дек 2025, 20:44
16 дек 2025, 20:44
4df564a
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/* Copyright (c) 2025, Intel Corporation SPDX-License-Identifier: BSD-3-Clause */ #include <filesystem> #include <iostream> #include <stdio.h> #include <stdlib.h> #include <string> #include <vector> #include "ispc/ispc.h" int main() { // Initialize ISPC std::cout << "Initializing ISPC...\n"; if (!ispc::Initialize()) { std::cerr << "Error: Failed to initialize ISPC\n"; return 1; } std::cout << "Compiling simple.ispc using library mode...\n"; std::vector<std::string> args1 = {"simple.ispc", "--target=host", "-O2", "-o", "simple_ispc.o", "-h", "simple_ispc.h"}; int result = ispc::CompileFromArgs(args1); if (result == 0) { std::cout << "ISPC compilation successful!\n"; } else { std::cerr << "ISPC compilation failed with code: " << result << "\n"; ispc::Shutdown(); return result; } std::cout << "Compiling simple.ispc using library mode with different options...\n"; // Set up a second compilation with different options std::vector<std::string> args2 = {"simple.ispc", "--target=host", "-O0", "--emit-asm", "-o", "simple_debug.s", "-h", "simple_debug.h", "-g"}; // Execute second compilation int result2 = ispc::CompileFromArgs(args2); if (result2 == 0) { std::cout << "Second compilation successful with different options\n"; // Verify that files with different extensions were created if (std::filesystem::exists("simple_ispc.o") && std::filesystem::exists("simple_debug.s")) { std::cout << "SUCCESS: Both compilations produced different output files:\n"; std::cout << " - First compilation: simple_ispc.o\n"; std::cout << " - Second compilation: simple_debug.s\n"; } else { std::cout << "Note: Output files may not be visible in current directory\n"; } } else { std::cerr << "Second ISPC compilation failed with code: " << result2 << "\n"; } std::cout << "\nTesting multiple engines...\n"; // Create multiple engines with different targets that would conflict std::vector<std::string> engineArgs1 = {"simple.ispc", "--target=sse4-i32x4", "-O2", "-o", "simple_sse4.o", "-h", "simple_sse4.h"}; std::vector<std::string> engineArgs2 = {"simple.ispc", "--target=avx2-i32x8", "-O0", "-o", "simple_avx2.o", "-h", "simple_avx2.h"}; std::vector<std::string> engineArgs3 = {"simple.ispc", "--target=host", "--emit-asm", "-o", "simple_host.s", "-h", "simple_host.h"}; // Create engines but don't execute yet - this tests target state isolation auto engine1 = ispc::ISPCEngine::CreateFromArgs(engineArgs1); auto engine2 = ispc::ISPCEngine::CreateFromArgs(engineArgs2); auto engine3 = ispc::ISPCEngine::CreateFromArgs(engineArgs3); if (!engine1 || !engine2 || !engine3) { std::cerr << "Failed to create one or more ISPC engines\n"; } else { std::cout << "Created 3 engines with different targets\n"; // Execute engines in sequence std::cout << "Executing engine 1 (SSE4)...\n"; int result1 = engine1->Execute(); std::cout << "Executing engine 2 (AVX2)...\n"; int result2 = engine2->Execute(); std::cout << "Executing engine 3 (Host ASM)...\n"; int result3 = engine3->Execute(); if (result1 == 0 && result2 == 0 && result3 == 0) { std::cout << "SUCCESS\n"; std::cout << " - SSE4 compilation: simple_sse4.o\n"; std::cout << " - AVX2 compilation: simple_avx2.o\n"; std::cout << " - Host ASM compilation: simple_host.s\n"; } else { std::cerr << "FAILURE\n"; std::cerr << " Engine 1 result: " << result1 << "\n"; std::cerr << " Engine 2 result: " << result2 << "\n"; std::cerr << " Engine 3 result: " << result3 << "\n"; } } std::cout << "\nCleaning up...\n"; ispc::Shutdown(); std::cout << "ISPC shutdown complete\n"; return 0; }