framework2
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1# All variables and this file are optional, if they are not present the PG and the
2# makefiles will try to parse the correct values from the file system.
3#
4# Variables that specify exclusions can use % as a wildcard to specify that anything in
5# that position will match. A partial path can also be specified to, for example, exclude
6# a whole folder from the parsed paths from the file system
7#
8# Variables can be specified using = or +=
9# = will clear the contents of that variable both specified from the file or the ones parsed
10# from the file system
11# += will add the values to the previous ones in the file or the ones parsed from the file
12# system
13#
14# The PG can be used to detect errors in this file, just create a new project with this addon
15# and the PG will write to the console the kind of error and in which line it is
16
17meta:18ADDON_NAME = ofxRaccoonImGui19ADDON_DESCRIPTION =20ADDON_AUTHOR = @ushiostarfish21ADDON_TAGS = addon gui22ADDON_URL = http://github.com/yournamehere/ofxAddonTemplate23
24common:25# dependencies with other addons, a list of them separated by spaces26# or use += in several lines27# ADDON_DEPENDENCIES =28
29# include search paths, this will be usually parsed from the file system30# but if the addon or addon libraries need special search paths they can be31# specified here separated by spaces or one per line using +=32# ADDON_INCLUDES +=33
34# any special flag that should be passed to the compiler when using this35# addon36# ADDON_CFLAGS =37
38# any special flag that should be passed to the linker when using this39# addon, also used for system libraries with -lname40# ADDON_LDFLAGS =41
42# linux only, any library that should be included in the project using43# pkg-config44# ADDON_PKG_CONFIG_LIBRARIES =45
46# osx/iOS only, any framework that should be included in the project47# ADDON_FRAMEWORKS =48
49# source files, these will be usually parsed from the file system looking50# in the src folders in libs and the root of the addon. if your addon needs51# to include files in different places or a different set of files per platform52# they can be specified here53# ADDON_SOURCES =54
55# some addons need resources to be copied to the bin/data folder of the project56# specify here any files that need to be copied, you can use wildcards like * and ?57# ADDON_DATA =58
59# when parsing the file system looking for libraries exclude this for all or60# a specific platform61# ADDON_LIBS_EXCLUDE +=62
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66linux64:67linux:68win_cb:69linuxarmv6l:70linuxarmv7l:71android/armeabi:72android/armeabi-v7a: