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release-25.8
Code/EnginePlugins/GameComponentsPlugin/GameComponentsPCH.cpp
22 строки
1 KB
Jan Krassnigg
A couple of fixes (#1413)
22 окт 2024, 10:15
Не верифицирован
22 окт 2024, 10:15
ccc8e4f
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#include <GameComponentsPlugin/GameComponentsPCH.h> EZ_STATICLINK_LIBRARY(GameComponentsPlugin) { if (bReturn) return; EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Animation_Implementation_CreatureCrawlComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Animation_Implementation_MoveToComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Debugging_Implementation_LineToComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Effects_Shake_Implementation_CameraShakeComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Effects_Shake_Implementation_CameraShakeVolumeComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Gameplay_Implementation_AreaDamageComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Gameplay_Implementation_HeadBoneComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Gameplay_Implementation_PowerConnectorComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Gameplay_Implementation_ProjectileComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Gameplay_Implementation_RaycastComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Physics_Implementation_ClothSheetComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Physics_Implementation_FakeRopeComponent); EZ_STATICLINK_REFERENCE(GameComponentsPlugin_Terrain_Implementation_HeightfieldComponent); }