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release-20.8
Code/Engine/GameEngine/GameEnginePCH.cpp
90 строк
7 KB
Sanakan8472
Merge pull request #265 from ezEngine/user/cm/openxr_features
11 июн 2020, 16:14
Не верифицирован
11 июн 2020, 16:14
a9a1d75
Код
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О чём код?
#include <GameEnginePCH.h> EZ_STATICLINK_LIBRARY(GameEngine) { if (bReturn) return; EZ_STATICLINK_REFERENCE(GameEngine_AI_Implementation_AgentSteeringComponent); EZ_STATICLINK_REFERENCE(GameEngine_AI_Implementation_NpcComponent); EZ_STATICLINK_REFERENCE(GameEngine_AI_Implementation_PointOfInterestGraph); EZ_STATICLINK_REFERENCE(GameEngine_ActorSystem_Implementation_Actor); EZ_STATICLINK_REFERENCE(GameEngine_ActorSystem_Implementation_ActorApiService); EZ_STATICLINK_REFERENCE(GameEngine_ActorSystem_Implementation_ActorManager); EZ_STATICLINK_REFERENCE(GameEngine_ActorSystem_Implementation_ActorPlugin); EZ_STATICLINK_REFERENCE(GameEngine_ActorSystem_Implementation_ActorPluginWindow); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_ColorAnimationComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_MoveToComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_PropertyAnimComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_PropertyAnimResource); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_RotorComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_SliderComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_TransformComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Skeletal_Implementation_AnimatedMeshComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Skeletal_Implementation_JointAttachmentComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Skeletal_Implementation_MotionMatchingComponent); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_InputConfig); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_PlatformProfile); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_RendererProfileConfigs); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_XRConfigs); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Autocomplete); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Commands); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Console); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Input); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_LuaInterpreter); EZ_STATICLINK_REFERENCE(GameEngine_Curves_Implementation_ColorGradientResource); EZ_STATICLINK_REFERENCE(GameEngine_Curves_Implementation_Curve1DResource); EZ_STATICLINK_REFERENCE(GameEngine_DearImgui_Implementation_DearImgui); EZ_STATICLINK_REFERENCE(GameEngine_DearImgui_Implementation_DearImguiRenderer); EZ_STATICLINK_REFERENCE(GameEngine_Debugging_Implementation_LineToComponent); EZ_STATICLINK_REFERENCE(GameEngine_Effects_Wind_Implementation_SimpleWindComponent); EZ_STATICLINK_REFERENCE(GameEngine_Effects_Wind_Implementation_SimpleWindWorldModule); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplication); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationBase); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationBaseInit); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationInit); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_WindowOutputTargetGAL); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_FallbackGameState); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameState); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameStateBase); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameStateWindow); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_StateMap); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_AreaDamageComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_GreyBoxComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_HeadBoneComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_InputComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_MarkerComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_PlayerStartPointComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_ProjectileComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_RaycastComponent); EZ_STATICLINK_REFERENCE(GameEngine_Gameplay_Implementation_TimedDeathComponent); EZ_STATICLINK_REFERENCE(GameEngine_Interfaces_PhysicsWorldModule); EZ_STATICLINK_REFERENCE(GameEngine_Interfaces_WindWorldModule); EZ_STATICLINK_REFERENCE(GameEngine_Messages_Implementation_DamageMessage); EZ_STATICLINK_REFERENCE(GameEngine_Messages_Implementation_TriggerTriggeredMessage); EZ_STATICLINK_REFERENCE(GameEngine_Physics_Implementation_CharacterControllerComponent); EZ_STATICLINK_REFERENCE(GameEngine_Physics_Implementation_CollisionFilter); EZ_STATICLINK_REFERENCE(GameEngine_Physics_Implementation_SurfaceResource); EZ_STATICLINK_REFERENCE(GameEngine_Physics_Implementation_SurfaceResourceDescriptor); EZ_STATICLINK_REFERENCE(GameEngine_Prefabs_Implementation_PrefabReferenceComponent); EZ_STATICLINK_REFERENCE(GameEngine_Prefabs_Implementation_PrefabResource); EZ_STATICLINK_REFERENCE(GameEngine_Prefabs_Implementation_SpawnComponent); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptComponent); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptInstance); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptNode); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptResource); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptLogicNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMathExpressionNode); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMathNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMessageNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptObjectNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptReferenceNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptVariableNodes); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_DeviceTrackingComponent); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_SpatialAnchorComponent); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_StageSpaceComponent); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_VisualizeHandComponent); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_XRInputDevice); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_XRInterface); EZ_STATICLINK_REFERENCE(GameEngine_XR_Implementation_XRWindow); }