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release-20.5
Code/Engine/RendererFoundation/RendererFoundationPCH.cpp
29 строк
2 KB
Jan Krassnigg
Updates static link information
24 май 2019, 00:37
24 май 2019, 00:37
1fee451
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О чём код?
#include <RendererFoundationPCH.h> EZ_STATICLINK_LIBRARY(RendererFoundation) { if (bReturn) return; EZ_STATICLINK_REFERENCE(RendererFoundation_Basics); EZ_STATICLINK_REFERENCE(RendererFoundation_Context_Implementation_Context); EZ_STATICLINK_REFERENCE(RendererFoundation_Context_Implementation_ContextState); EZ_STATICLINK_REFERENCE(RendererFoundation_Device_Implementation_Device); EZ_STATICLINK_REFERENCE(RendererFoundation_Device_Implementation_DeviceCapabilities); EZ_STATICLINK_REFERENCE(RendererFoundation_Device_Implementation_SwapChain); EZ_STATICLINK_REFERENCE(RendererFoundation_Profiling_Implementation_Profiling); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_Buffer); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_Fence); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_ProxyTexture); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_Query); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_RenderTargetSetup); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_RenderTargetView); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_ResourceFormats); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_ResourceView); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_Texture); EZ_STATICLINK_REFERENCE(RendererFoundation_Resources_Implementation_UnorderedAccessView); EZ_STATICLINK_REFERENCE(RendererFoundation_Shader_Implementation_Shader); EZ_STATICLINK_REFERENCE(RendererFoundation_Shader_Implementation_ShaderByteCode); EZ_STATICLINK_REFERENCE(RendererFoundation_Shader_Implementation_VertexDeclaration); EZ_STATICLINK_REFERENCE(RendererFoundation_State_Implementation_State); }