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ezEngine
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release-20.2
Code/Engine/GameEngine/GameEnginePCH.cpp
78 строк
6 KB
Jan Krassnigg
Updates static link information
24 май 2019, 00:37
24 май 2019, 00:37
1fee451
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#include <GameEnginePCH.h> EZ_STATICLINK_LIBRARY(GameEngine) { if (bReturn) return; EZ_STATICLINK_REFERENCE(GameEngine_AI_Implementation_PointOfInterestGraph); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_AnimatedMeshComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_JointAttachmentComponent); EZ_STATICLINK_REFERENCE(GameEngine_Animation_Implementation_MotionMatchingComponent); EZ_STATICLINK_REFERENCE(GameEngine_CollisionFilter_CollisionFilter); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_AgentSteeringComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_AreaDamageComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_CharacterControllerComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_ColorAnimationComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_GreyBoxComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_HeadBoneComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_InputComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_MaterialAnimComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_NpcComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_PlayerStartPointComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_PrefabReferenceComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_ProjectileComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_PropertyAnimComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_RotorComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_SimpleWindComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_SliderComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_SpawnComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_TimedDeathComponent); EZ_STATICLINK_REFERENCE(GameEngine_Components_Implementation_TransformComponent); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_InputConfig); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_PlatformProfile); EZ_STATICLINK_REFERENCE(GameEngine_Configuration_Implementation_RendererProfileConfigs); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Autocomplete); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Commands); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Console); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_Input); EZ_STATICLINK_REFERENCE(GameEngine_Console_Implementation_LuaInterpreter); EZ_STATICLINK_REFERENCE(GameEngine_Curves_Implementation_ColorGradientResource); EZ_STATICLINK_REFERENCE(GameEngine_Curves_Implementation_Curve1DResource); EZ_STATICLINK_REFERENCE(GameEngine_DearImgui_DearImgui); EZ_STATICLINK_REFERENCE(GameEngine_DearImgui_DearImguiRenderer); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplication); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationBase); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationBaseInit); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_GameApplicationInit); EZ_STATICLINK_REFERENCE(GameEngine_GameApplication_Implementation_WindowOutputTargetGAL); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_FallbackGameState); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameState); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameStateBase); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_GameStateWindow); EZ_STATICLINK_REFERENCE(GameEngine_GameState_Implementation_StateMap); EZ_STATICLINK_REFERENCE(GameEngine_Interfaces_PhysicsWorldModule); EZ_STATICLINK_REFERENCE(GameEngine_Interfaces_VRInterface); EZ_STATICLINK_REFERENCE(GameEngine_Interfaces_WindWorldModule); EZ_STATICLINK_REFERENCE(GameEngine_Messages_Implementation_DamageMessage); EZ_STATICLINK_REFERENCE(GameEngine_MixedReality_Components_SpatialAnchorComponent); EZ_STATICLINK_REFERENCE(GameEngine_MixedReality_Components_SrmRenderComponent); EZ_STATICLINK_REFERENCE(GameEngine_MixedReality_MixedRealityFramework); EZ_STATICLINK_REFERENCE(GameEngine_Prefabs_Implementation_PrefabResource); EZ_STATICLINK_REFERENCE(GameEngine_Resources_Implementation_PropertyAnimResource); EZ_STATICLINK_REFERENCE(GameEngine_Surfaces_SurfaceResource); EZ_STATICLINK_REFERENCE(GameEngine_Surfaces_SurfaceResourceDescriptor); EZ_STATICLINK_REFERENCE(GameEngine_VirtualReality_Components_DeviceTrackingComponent); EZ_STATICLINK_REFERENCE(GameEngine_VirtualReality_Components_StageSpaceComponent); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptComponent); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptInstance); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptNode); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Implementation_VisualScriptResource); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptLogicNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMathExpressionNode); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMathNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptMessageNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptObjectNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptReferenceNodes); EZ_STATICLINK_REFERENCE(GameEngine_VisualScript_Nodes_VisualScriptVariableNodes); }