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Code/UnitTests/RendererTest/RendererTestPCH.h
36 строк
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Ingrater
clang-tidy modernize-use-using check (#956)
22 май 2023, 17:30
Не верифицирован
22 май 2023, 17:30
01da71c
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#include <TestFramework/Framework/TestFramework.h> #include <Foundation/Basics.h> #include <Foundation/Basics/Assert.h> #include <Foundation/Types/TypeTraits.h> #include <Foundation/Types/Types.h> #include <Foundation/Containers/Deque.h> #include <Foundation/Containers/DynamicArray.h> #include <Foundation/Containers/HybridArray.h> #include <Foundation/Strings/String.h> #include <Foundation/Strings/StringBuilder.h> #include <Foundation/Math/Declarations.h> #include <Core/Graphics/Camera.h> #include <Core/ResourceManager/ResourceManager.h> #include <RendererCore/Shader/ShaderResource.h> #include <RendererCore/Textures/Texture2DResource.h> #include <RendererFoundation/Device/SwapChain.h> #include <Texture/Image/Image.h> #include <Texture/Image/ImageConversion.h> #include <Texture/Image/ImageUtils.h> using ezMathTestType = float; using ezVec2T = ezVec2Template<ezMathTestType>; ///< This is only for testing purposes using ezVec3T = ezVec3Template<ezMathTestType>; ///< This is only for testing purposes using ezVec4T = ezVec4Template<ezMathTestType>; ///< This is only for testing purposes using ezMat3T = ezMat3Template<ezMathTestType>; ///< This is only for testing purposes using ezMat4T = ezMat4Template<ezMathTestType>; ///< This is only for testing purposes using ezQuatT = ezQuatTemplate<ezMathTestType>; ///< This is only for testing purposes using ezPlaneT = ezPlaneTemplate<ezMathTestType>; ///< This is only for testing purposes using ezBoundingBoxT = ezBoundingBoxTemplate<ezMathTestType>; ///< This is only for testing purposes using ezBoundingSphereT = ezBoundingSphereTemplate<ezMathTestType>; ///< This is only for testing purposes