/
redgpu
/
ezEngine
Обзор
Документация
Войти
/
redgpu
/
ezEngine
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
dev
Code/ThirdParty/RmlUi/Source/Core/FontEffectShadow.cpp
62 строки
2 KB
C-Core
Updated RmlUi to 6.2 and added some improvements (#1813)
10 фев 2026, 01:19
Не верифицирован
10 фев 2026, 01:19
58e2d41
Код
Авторство
О чём код?
#include "FontEffectShadow.h" #include "../../Include/RmlUi/Core/PropertyDefinition.h" namespace Rml { FontEffectShadow::FontEffectShadow() : offset(0, 0) { SetLayer(Layer::Back); } FontEffectShadow::~FontEffectShadow() {} bool FontEffectShadow::Initialise(const Vector2i _offset) { offset = _offset; return true; } bool FontEffectShadow::HasUniqueTexture() const { return false; } bool FontEffectShadow::GetGlyphMetrics(Vector2i& origin, Vector2i& /*dimensions*/, const FontGlyph& glyph) const { if (glyph.color_format == ColorFormat::RGBA8) return false; origin += offset; return true; } FontEffectShadowInstancer::FontEffectShadowInstancer() : id_offset_x(PropertyId::Invalid), id_offset_y(PropertyId::Invalid), id_color(PropertyId::Invalid) { id_offset_x = RegisterProperty("offset-x", "0px", true).AddParser("length").GetId(); id_offset_y = RegisterProperty("offset-y", "0px", true).AddParser("length").GetId(); id_color = RegisterProperty("color", "white", false).AddParser("color").GetId(); RegisterShorthand("offset", "offset-x, offset-y", ShorthandType::FallThrough); RegisterShorthand("font-effect", "offset-x, offset-y, color", ShorthandType::FallThrough); } FontEffectShadowInstancer::~FontEffectShadowInstancer() {} SharedPtr<FontEffect> FontEffectShadowInstancer::InstanceFontEffect(const String& /*name*/, const PropertyDictionary& properties) { Vector2i offset; offset.x = properties.GetProperty(id_offset_x)->Get<int>(); offset.y = properties.GetProperty(id_offset_y)->Get<int>(); Colourb color = properties.GetProperty(id_color)->Get<Colourb>(); auto font_effect = MakeShared<FontEffectShadow>(); if (font_effect->Initialise(offset)) { font_effect->SetColour(color); return font_effect; } return nullptr; } } // namespace Rml