/
redgpu
/
ezEngine
Обзор
Документация
Войти
/
redgpu
/
ezEngine
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
dev
Code/ThirdParty/Jolt/Compute/VK/ComputeSystemVKWithAllocator.h
75 строк
3 KB
Jan Krassnigg
Updated Jolt (#1921)
28 апр 2026, 12:24
Не верифицирован
28 апр 2026, 12:24
600d1da
Код
Авторство
О чём код?
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2025 Jorrit Rouwe // SPDX-License-Identifier: MIT #pragma once #ifdef JPH_USE_VK #include <Jolt/Compute/VK/ComputeSystemVK.h> #include <Jolt/Core/UnorderedMap.h> JPH_NAMESPACE_BEGIN /// This extends ComputeSystemVK to provide a default implementation for memory allocation and mapping. /// It uses a simple block based allocator to reduce the number of allocations done to Vulkan. class JPH_EXPORT ComputeSystemVKWithAllocator : public ComputeSystemVK { public: JPH_DECLARE_RTTI_VIRTUAL(JPH_EXPORT, ComputeSystemVKWithAllocator) // Initialize the compute system bool Initialize(VkInstance inInstance, VkPhysicalDevice inPhysicalDevice, PFN_vkGetInstanceProcAddr inGetInstanceProcAddr, PFN_vkGetDeviceProcAddr inVkGetDeviceProcAddr, VkDevice inDevice, uint32 inComputeQueueIndex, ComputeSystemResult &outResult); /// Allow the application to override buffer creation and memory mapping in case it uses its own allocator virtual bool CreateBuffer(VkDeviceSize inSize, VkBufferUsageFlags inUsage, VkMemoryPropertyFlags inProperties, BufferVK &outBuffer) override; virtual void FreeBuffer(BufferVK &ioBuffer) override; virtual void * MapBuffer(BufferVK &ioBuffer) override; virtual void UnmapBuffer(BufferVK &ioBuffer) override; protected: virtual bool InitializeMemory() override; virtual void ShutdownMemory() override; uint32 FindMemoryType(uint32 inTypeFilter, VkMemoryPropertyFlags inProperties) const; void AllocateMemory(VkDeviceSize inSize, uint32 inMemoryTypeBits, VkMemoryPropertyFlags inProperties, MemoryVK &ioMemory); void FreeMemory(MemoryVK &ioMemory); VkPhysicalDeviceMemoryProperties mMemoryProperties; PFN_vkGetPhysicalDeviceMemoryProperties mVkGetPhysicalDeviceMemoryProperties = nullptr; private: // Smaller allocations (from cMinAllocSize to cMaxAllocSize) will be done in blocks of cBlockSize bytes. // We do this because there is a limit to the number of allocations that we can make in Vulkan. static constexpr VkDeviceSize cMinAllocSize = 512; static constexpr VkDeviceSize cMaxAllocSize = 65536; static constexpr VkDeviceSize cBlockSize = 524288; struct MemoryKey { bool operator == (const MemoryKey &inRHS) const { return mSize == inRHS.mSize && mProperties == inRHS.mProperties; } VkDeviceSize mSize; VkMemoryPropertyFlags mProperties; }; JPH_MAKE_HASH_STRUCT(MemoryKey, MemoryKeyHasher, t.mProperties, t.mSize) struct Memory { Ref<MemoryVK> mMemory; VkDeviceSize mOffset; }; using MemoryCache = UnorderedMap<MemoryKey, Array<Memory>, MemoryKeyHasher>; MemoryCache mMemoryCache; }; JPH_NAMESPACE_END #endif // JPH_USE_VK