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Code/EnginePlugins/JoltPlugin/Shapes/JoltShapeBoxComponent.h
42 строки
1 KB
Jan Krassnigg
Added docs comments to most components (#1133)
29 дек 2023, 14:05
Не верифицирован
29 дек 2023, 14:05
78bc6ae
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#pragma once #include <JoltPlugin/Shapes/JoltShapeComponent.h> using ezJoltShapeBoxComponentManager = ezComponentManager<class ezJoltShapeBoxComponent, ezBlockStorageType::FreeList>; /// \brief Adds a Jolt box shape to a Jolt actor. class EZ_JOLTPLUGIN_DLL ezJoltShapeBoxComponent : public ezJoltShapeComponent { EZ_DECLARE_COMPONENT_TYPE(ezJoltShapeBoxComponent, ezJoltShapeComponent, ezJoltShapeBoxComponentManager); ////////////////////////////////////////////////////////////////////////// // ezComponent public: virtual void SerializeComponent(ezWorldWriter& inout_stream) const override; virtual void DeserializeComponent(ezWorldReader& inout_stream) override; ////////////////////////////////////////////////////////////////////////// // ezJoltShapeComponent protected: virtual void CreateShapes(ezDynamicArray<ezJoltSubShape>& out_Shapes, const ezTransform& rootTransform, float fDensity, const ezJoltMaterial* pMaterial) override; ////////////////////////////////////////////////////////////////////////// // ezJoltShapeBoxComponent public: ezJoltShapeBoxComponent(); ~ezJoltShapeBoxComponent(); void SetHalfExtents(const ezVec3& value); // [ property ] const ezVec3& GetHalfExtents() const { return m_vHalfExtents; } // [ property ] virtual void ExtractGeometry(ezMsgExtractGeometry& ref_msg) const override; protected: void OnUpdateLocalBounds(ezMsgUpdateLocalBounds& msg) const; ezVec3 m_vHalfExtents = ezVec3(0.5f); };