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Code/Engine/Texture/Image/Implementation/ImageEnums.cpp
32 строки
1 KB
Jan Krassnigg
MSFT contribution: Made all #includes relative to their project (#448)
09 авг 2021, 23:45
Не верифицирован
09 авг 2021, 23:45
2b8da9c
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#include <Texture/TexturePCH.h> #include <Texture/Image/ImageEnums.h> // clang-format off EZ_BEGIN_STATIC_REFLECTED_ENUM(ezImageAddressMode, 1) EZ_ENUM_CONSTANT(ezImageAddressMode::Repeat), EZ_ENUM_CONSTANT(ezImageAddressMode::Clamp), EZ_ENUM_CONSTANT(ezImageAddressMode::ClampBorder), EZ_ENUM_CONSTANT(ezImageAddressMode::Mirror), EZ_END_STATIC_REFLECTED_ENUM; // clang-format on // clang-format off EZ_BEGIN_STATIC_REFLECTED_ENUM(ezTextureFilterSetting, 1) EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedNearest), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedBilinear), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedTrilinear), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedAnisotropic2x), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedAnisotropic4x), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedAnisotropic8x), EZ_ENUM_CONSTANT(ezTextureFilterSetting::FixedAnisotropic16x), EZ_ENUM_CONSTANT(ezTextureFilterSetting::LowestQuality), EZ_ENUM_CONSTANT(ezTextureFilterSetting::LowQuality), EZ_ENUM_CONSTANT(ezTextureFilterSetting::DefaultQuality), EZ_ENUM_CONSTANT(ezTextureFilterSetting::HighQuality), EZ_ENUM_CONSTANT(ezTextureFilterSetting::HighestQuality), EZ_END_STATIC_REFLECTED_ENUM; // clang-format on EZ_STATICLINK_FILE(Texture, Texture_Image_Implementation_ImageEnums);