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Code/Engine/RendererFoundation/State/Implementation/State.cpp
36 строк
856 B
Sanakan8472
Bind Group Resource (#1674)
03 окт 2025, 17:07
Не верифицирован
03 окт 2025, 17:07
d5e56bb
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#include <RendererFoundation/RendererFoundationPCH.h> #include <RendererFoundation/State/State.h> ezGALBlendState::ezGALBlendState(const ezGALBlendStateCreationDescription& Description) : ezGALObject(Description) { } ezGALBlendState::~ezGALBlendState() = default; ezGALDepthStencilState::ezGALDepthStencilState(const ezGALDepthStencilStateCreationDescription& Description) : ezGALObject(Description) { } ezGALDepthStencilState::~ezGALDepthStencilState() = default; ezGALRasterizerState::ezGALRasterizerState(const ezGALRasterizerStateCreationDescription& Description) : ezGALObject(Description) { } ezGALRasterizerState::~ezGALRasterizerState() = default; ezGALSamplerState::ezGALSamplerState(const ezGALSamplerStateCreationDescription& Description) : ezGALResource(Description) { } ezGALSamplerState::~ezGALSamplerState() = default;