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Code/Engine/RendererCore/Meshes/MeshComponent.h
24 строки
788 B
Jan Krassnigg
Added docs comments to most components (#1133)
29 дек 2023, 14:05
Не верифицирован
29 дек 2023, 14:05
78bc6ae
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#pragma once #include <RendererCore/Meshes/MeshComponentBase.h> struct ezMsgExtractGeometry; using ezMeshComponentManager = ezComponentManager<class ezMeshComponent, ezBlockStorageType::Compact>; /// \brief Renders a single instance of a static mesh. /// /// This is the main component to use for rendering regular meshes. class EZ_RENDERERCORE_DLL ezMeshComponent : public ezMeshComponentBase { EZ_DECLARE_COMPONENT_TYPE(ezMeshComponent, ezMeshComponentBase, ezMeshComponentManager); ////////////////////////////////////////////////////////////////////////// // ezMeshComponent public: ezMeshComponent(); ~ezMeshComponent(); /// \brief Extracts the render geometry for export etc. void OnMsgExtractGeometry(ezMsgExtractGeometry& ref_msg) const; // [ msg handler ] };