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Code/Engine/Foundation/Basics/IncludeAll.h
170 строк
7 KB
Trevor Cash
ezSimdVec4d-SSE (re-open) (#1735)
05 янв 2026, 11:52
Не верифицирован
05 янв 2026, 11:52
3b2f02a
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#pragma once #include <Foundation/Algorithm/Comparer.h> #include <Foundation/Algorithm/HashStream.h> #include <Foundation/Algorithm/HashingUtils.h> #include <Foundation/Algorithm/Sorting.h> #include <Foundation/Basics/Assert.h> #include <Foundation/Types/Bitflags.h> #include <Foundation/Types/Delegate.h> #include <Foundation/Types/Id.h> #include <Foundation/Types/Interval.h> #include <Foundation/Types/PointerWithFlags.h> #include <Foundation/Types/RefCounted.h> #include <Foundation/Types/Status.h> #include <Foundation/Types/TypeTraits.h> #include <Foundation/Types/Types.h> #include <Foundation/Types/Uuid.h> #include <Foundation/Types/VarianceTypes.h> #include <Foundation/Types/Variant.h> #include <Foundation/Communication/Event.h> #include <Foundation/Communication/GlobalEvent.h> #include <Foundation/Communication/Message.h> #include <Foundation/Communication/MessageQueue.h> #include <Foundation/Configuration/Plugin.h> #include <Foundation/Configuration/Singleton.h> #include <Foundation/Configuration/Startup.h> #include <Foundation/Configuration/StaticSubSystem.h> #include <Foundation/Configuration/SubSystem.h> #include <Foundation/Containers/ArrayBase.h> #include <Foundation/Containers/ArrayMap.h> #include <Foundation/Containers/Bitfield.h> #include <Foundation/Containers/Deque.h> #include <Foundation/Containers/DynamicArray.h> #include <Foundation/Containers/HashTable.h> #include <Foundation/Containers/HybridArray.h> #include <Foundation/Containers/IdTable.h> #include <Foundation/Containers/List.h> #include <Foundation/Containers/Map.h> #include <Foundation/Containers/Set.h> #include <Foundation/Containers/StaticArray.h> #include <Foundation/Containers/StaticRingBuffer.h> #include <Foundation/IO/Archive/Archive.h> #include <Foundation/IO/Archive/DataDirTypeArchive.h> #include <Foundation/IO/ChunkStream.h> #include <Foundation/IO/CompressedStreamZstd.h> #include <Foundation/IO/DeduplicationReadContext.h> #include <Foundation/IO/DeduplicationWriteContext.h> #include <Foundation/IO/DependencyFile.h> #include <Foundation/IO/DirectoryWatcher.h> #include <Foundation/IO/FileSystem/DataDirTypeFolder.h> #include <Foundation/IO/FileSystem/DeferredFileWriter.h> #include <Foundation/IO/FileSystem/FileReader.h> #include <Foundation/IO/FileSystem/FileSystem.h> #include <Foundation/IO/FileSystem/FileWriter.h> #include <Foundation/IO/JSONParser.h> #include <Foundation/IO/JSONReader.h> #include <Foundation/IO/JSONWriter.h> #include <Foundation/IO/MemoryMappedFile.h> #include <Foundation/IO/MemoryStream.h> #include <Foundation/IO/OSFile.h> #include <Foundation/IO/OpenDdlParser.h> #include <Foundation/IO/OpenDdlReader.h> #include <Foundation/IO/OpenDdlUtils.h> #include <Foundation/IO/SerializationContext.h> #include <Foundation/IO/Stream.h> #include <Foundation/IO/StreamUtils.h> #include <Foundation/IO/StreamWithStats.h> #include <Foundation/IO/StringDeduplicationContext.h> #include <Foundation/Logging/ConsoleWriter.h> #include <Foundation/Logging/HTMLWriter.h> #include <Foundation/Logging/Log.h> #include <Foundation/Logging/VisualStudioWriter.h> #include <Foundation/Math/Angle.h> #include <Foundation/Math/BoundingBox.h> #include <Foundation/Math/BoundingSphere.h> #include <Foundation/Math/Color.h> #include <Foundation/Math/Color16f.h> #include <Foundation/Math/Color8UNorm.h> #include <Foundation/Math/Constants.h> #include <Foundation/Math/CurveFunctions.h> #include <Foundation/Math/Declarations.h> #include <Foundation/Math/FixedPoint.h> #include <Foundation/Math/Float16.h> #include <Foundation/Math/Intersection.h> #include <Foundation/Math/Mat3.h> #include <Foundation/Math/Mat4.h> #include <Foundation/Math/Math.h> #include <Foundation/Math/Plane.h> #include <Foundation/Math/Quat.h> #include <Foundation/Math/Random.h> #include <Foundation/Math/Rect.h> #include <Foundation/Math/Size.h> #include <Foundation/Math/Transform.h> #include <Foundation/Math/Vec2.h> #include <Foundation/Math/Vec3.h> #include <Foundation/Math/Vec4.h> #include <Foundation/Memory/Allocator.h> #include <Foundation/Memory/AllocatorWithPolicy.h> #include <Foundation/Memory/AllocatorWrapper.h> #include <Foundation/Memory/BlockStorage.h> #include <Foundation/Memory/CommonAllocators.h> #include <Foundation/Memory/EndianHelper.h> #include <Foundation/Memory/InstanceDataAllocator.h> #include <Foundation/Memory/LargeBlockAllocator.h> #include <Foundation/Memory/MemoryTracker.h> #include <Foundation/Memory/MemoryUtils.h> #include <Foundation/Memory/PageAllocator.h> #include <Foundation/Memory/Policies/AllocPolicyAlignedHeap.h> #include <Foundation/Memory/Policies/AllocPolicyGuarding.h> #include <Foundation/Memory/Policies/AllocPolicyHeap.h> #include <Foundation/Memory/Policies/AllocPolicyLinear.h> #include <Foundation/Memory/Policies/AllocPolicyProxy.h> #include <Foundation/Profiling/Profiling.h> #include <Foundation/Serialization/AbstractObjectGraph.h> #include <Foundation/SimdMath/SimdBBox.h> #include <Foundation/SimdMath/SimdBBoxSphere.h> #include <Foundation/SimdMath/SimdBSphere.h> #include <Foundation/SimdMath/SimdConversion.h> #include <Foundation/SimdMath/SimdFloat.h> #include <Foundation/SimdMath/SimdMat4f.h> #include <Foundation/SimdMath/SimdMath.h> #include <Foundation/SimdMath/SimdQuat.h> #include <Foundation/SimdMath/SimdTransform.h> #include <Foundation/SimdMath/SimdTransformd.h> #include <Foundation/SimdMath/SimdVec4b.h> #include <Foundation/SimdMath/SimdVec4f.h> #include <Foundation/SimdMath/SimdVec4i.h> #include <Foundation/Strings/FormatString.h> #include <Foundation/Strings/PathUtils.h> #include <Foundation/Strings/String.h> #include <Foundation/Strings/StringBuilder.h> #include <Foundation/Strings/StringConversion.h> #include <Foundation/Strings/StringUtils.h> #include <Foundation/Strings/StringView.h> #include <Foundation/Strings/UnicodeUtils.h> #include <Foundation/Threading/AtomicInteger.h> #include <Foundation/Threading/AtomicUtils.h> #include <Foundation/Threading/Lock.h> #include <Foundation/Threading/Mutex.h> #include <Foundation/Threading/Thread.h> #include <Foundation/Threading/ThreadUtils.h> #include <Foundation/Time/Clock.h> #include <Foundation/Time/DefaultTimeStepSmoothing.h> #include <Foundation/Time/Stopwatch.h> #include <Foundation/Time/Time.h> #include <Foundation/Tracks/ColorGradient.h> #include <Foundation/Tracks/Curve1D.h> #include <Foundation/Tracks/EventTrack.h> #include <Foundation/System/StackTracer.h> #include <Foundation/Utilities/CommandLineUtils.h> #include <Foundation/Utilities/ConversionUtils.h> #include <Foundation/Utilities/EnumerableClass.h> #include <Foundation/Utilities/GraphicsUtils.h> #include <Foundation/Utilities/Stats.h>