/
redgpu
/
dawn_monorepo
Обзор
Документация
Войти
/
redgpu
/
dawn_monorepo
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
src/emdawnwebgpu/InitOnlySample.cpp
49 строк
2 KB
manuel
Bump to dawn chromium/7369
21 авг 2025, 17:22
21 авг 2025, 17:22
163081a
Код
Авторство
О чём код?
// Copyright 2025 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Standalone sample that only initializes a device, to test // dead-code-elimination of the rest of the library. #include <webgpu/webgpu_cpp.h> #include <utility> int main() { auto instance = wgpu::CreateInstance(); wgpu::Adapter adapter = nullptr; instance.WaitAny( instance.RequestAdapter(nullptr, wgpu::CallbackMode::AllowSpontaneous, [&adapter](wgpu::RequestAdapterStatus, wgpu::Adapter a, wgpu::StringView) { adapter = std::move(a); }), UINT64_MAX); instance.WaitAny( adapter.RequestDevice(nullptr, wgpu::CallbackMode::AllowSpontaneous, [](wgpu::RequestDeviceStatus, wgpu::Device, wgpu::StringView) {}), UINT64_MAX); }