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NVIDIA-RTX-NRD-Sample
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main
_Include/Controls.h
141 строка
5 KB
Constantine Tarasenkov
Initial commit for Ubuntu 22.04+, based on https://github.com/NVIDIA-RTX/NRD-Sample/commit/7fa4d2ad053cfc5bbd7a65c875331d670e3af1fb
02 июл 2026, 13:15
02 июл 2026, 13:15
4cc2d10
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related documentation without an express license agreement from NVIDIA CORPORATION is strictly prohibited. */ #pragma once #undef Button4 #undef Button5 enum class Button : uint8_t { Left = GLFW_MOUSE_BUTTON_LEFT, Right = GLFW_MOUSE_BUTTON_RIGHT, Middle = GLFW_MOUSE_BUTTON_MIDDLE, Button4 = GLFW_MOUSE_BUTTON_4, Button5 = GLFW_MOUSE_BUTTON_5, Button6 = GLFW_MOUSE_BUTTON_6, Button7 = GLFW_MOUSE_BUTTON_7, Button8 = GLFW_MOUSE_BUTTON_8, NUM = GLFW_MOUSE_BUTTON_LAST }; enum class Key : uint32_t { Tilda = GLFW_KEY_GRAVE_ACCENT, _1 = GLFW_KEY_1, _2 = GLFW_KEY_2, _3 = GLFW_KEY_3, _4 = GLFW_KEY_4, _5 = GLFW_KEY_5, _6 = GLFW_KEY_6, _7 = GLFW_KEY_7, _8 = GLFW_KEY_8, _9 = GLFW_KEY_9, _0 = GLFW_KEY_0, Minus = GLFW_KEY_MINUS, Equals = GLFW_KEY_EQUAL, Back = GLFW_KEY_BACKSPACE, Q = GLFW_KEY_Q, W = GLFW_KEY_W, E = GLFW_KEY_E, R = GLFW_KEY_R, T = GLFW_KEY_T, Y = GLFW_KEY_Y, U = GLFW_KEY_U, I = GLFW_KEY_I, O = GLFW_KEY_O, P = GLFW_KEY_P, A = GLFW_KEY_A, S = GLFW_KEY_S, D = GLFW_KEY_D, F = GLFW_KEY_F, G = GLFW_KEY_G, H = GLFW_KEY_H, J = GLFW_KEY_J, K = GLFW_KEY_K, L = GLFW_KEY_L, Z = GLFW_KEY_Z, X = GLFW_KEY_X, C = GLFW_KEY_C, V = GLFW_KEY_V, B = GLFW_KEY_B, N = GLFW_KEY_N, M = GLFW_KEY_M, Escape = GLFW_KEY_ESCAPE, F1 = GLFW_KEY_F1, F2 = GLFW_KEY_F2, F3 = GLFW_KEY_F3, F4 = GLFW_KEY_F4, F5 = GLFW_KEY_F5, F6 = GLFW_KEY_F6, F7 = GLFW_KEY_F7, F8 = GLFW_KEY_F8, F9 = GLFW_KEY_F9, F10 = GLFW_KEY_F10, F11 = GLFW_KEY_F11, F12 = GLFW_KEY_F12, Pause = GLFW_KEY_PAUSE, Num0 = GLFW_KEY_KP_0, Num1 = GLFW_KEY_KP_1, Num2 = GLFW_KEY_KP_2, Num3 = GLFW_KEY_KP_3, Num4 = GLFW_KEY_KP_4, Num5 = GLFW_KEY_KP_5, Num6 = GLFW_KEY_KP_6, Num7 = GLFW_KEY_KP_7, Num8 = GLFW_KEY_KP_8, Num9 = GLFW_KEY_KP_9, NumLock = GLFW_KEY_NUM_LOCK, NumSub = GLFW_KEY_KP_SUBTRACT, NumAdd = GLFW_KEY_KP_ADD, NumDel = GLFW_KEY_KP_DECIMAL, NumMul = GLFW_KEY_KP_MULTIPLY, NumDiv = GLFW_KEY_KP_DIVIDE, NumEnter = GLFW_KEY_KP_ENTER, LControl = GLFW_KEY_LEFT_CONTROL, RControl = GLFW_KEY_RIGHT_CONTROL, LAlt = GLFW_KEY_LEFT_ALT, RAlt = GLFW_KEY_RIGHT_ALT, LShift = GLFW_KEY_LEFT_SHIFT, RShift = GLFW_KEY_RIGHT_SHIFT, LBracket = GLFW_KEY_LEFT_BRACKET, RBracket = GLFW_KEY_RIGHT_BRACKET, Scroll = GLFW_KEY_SCROLL_LOCK, Tab = GLFW_KEY_TAB, Return = GLFW_KEY_ENTER, Semicolon = GLFW_KEY_SEMICOLON, Apostrophe = GLFW_KEY_APOSTROPHE, BackSlash = GLFW_KEY_BACKSLASH, Comma = GLFW_KEY_COMMA, Period = GLFW_KEY_PERIOD, Slash = GLFW_KEY_SLASH, Space = GLFW_KEY_SPACE, Capital = GLFW_KEY_CAPS_LOCK, Insert = GLFW_KEY_INSERT, Del = GLFW_KEY_DELETE, Home = GLFW_KEY_HOME, End = GLFW_KEY_END, PageUp = GLFW_KEY_PAGE_UP, PageDown = GLFW_KEY_PAGE_DOWN, Left = GLFW_KEY_LEFT, Right = GLFW_KEY_RIGHT, Up = GLFW_KEY_UP, Down = GLFW_KEY_DOWN, NUM = GLFW_KEY_LAST };