llvm-project

2

Описание

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

Языки

  • C++40,2%
  • LLVM33,8%
  • C12,8%
  • Assembly9%
  • Python1,1%
  • MLIR0,9%
  • Остальные2,2%
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
месяц назад
README.md

Проект компилятора языка С с поддержкой процедурно-параметрического расширения

Описание процедурно-параметрического подхода: https://www.mais-journal.ru/jour/article/view/1766

Проект с тестами сравнения производительности данного подхода с другими: https://gitverse.ru/kpdev/multimethod-benchmarks

Проект с описанием паттернов программирования для процедурно-параметрического подхода: https://github.com/kreofil/evo-situations/


The LLVM Compiler Infrastructure

This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from here.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows,

      git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja
        --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles
        --- for generating make-compatible parallel makefiles.
      • Visual Studio
        --- for generating Visual Studio projects and solutions.
      • Xcode
        --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...'
        and
        -DLLVM_ENABLE_RUNTIMES='...'
        --- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build.
        LLVM_ENABLE_PROJECTS
        can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl.
        LLVM_ENABLE_RUNTIMES
        can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either in
        LLVM_ENABLE_PROJECTS
        or in
        LLVM_ENABLE_RUNTIMES
        .

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use

        -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi"
        .

      • -DCMAKE_INSTALL_PREFIX=directory
        --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default
        /usr/local
        ). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like
        /usr
        is not advised, but
        /usr/local
        is fine.

      • -DCMAKE_BUILD_TYPE=type
        --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On
        --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>]
      or your build system specified above directly.

      • The default target (i.e.

        ninja
        or
        make
        ) will build all of LLVM.

      • The

        check-all
        target (i.e.
        ninja check-all
        ) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own

        check-<project>
        target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for

        make
        , use the option
        -j NNN
        , where
        NNN
        is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with
        -j$(nproc)
        .

    • For more information see CMake.

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

Getting in touch

Join LLVM Discourse forums, discord chat or #llvm IRC channel on OFTC.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.

Build Procedural-Parametric Extension

It is not differs from mainstream llvm build. But you can use the recommended command line for debug build

cmake -DCMAKE_BUILD_TYPE:STRING=Debug -DBUILD_SHARED_LIBS:STRING=ON "-DLLVM_TARGETS_TO_BUILD:STRING=X86" -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE "-DLLVM_ENABLE_PROJECTS:STRING=clang" -DLLVM_OPTIMIZED_TABLEGEN:STRING=ON -DLLVM_CCACHE_BUILD:STRING=ON -DCMAKE_C_COMPILER:FILEPATH=<path-to-c-compiler> -DCMAKE_CXX_COMPILER:FILEPATH=<path-to-cpp-compiler> -S<source-path> -B<build-path> -G Ninja

After that it is needed to build clang:

cmake --build <build-path> --config Debug --target all --

And check if it is actually works:

<build-path>/bin/llvm-lit <source-path>/clang/test/CodeGen/pp-linked.c