master
renderer_vulkan: convert FSR to graphics pipeline
video_core: Integrate SMAA
Fix typos in video_core
video_core: Implement maxwell3d draw texture method
general: Convert source file copyright comments over to SPDX
Changes based on hardware tests
video_core: Fix d24r8/s8d24 convert shader build error in moltenvk
use texelfetch instead of texturelod
host_shaders: More proper handling of x2 MSAA copies
nvnflinger/gpu: implement blending
Address feedback
renderer_opengl: split out FXAA
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
OpenGL: Add Local Memory warmup shader
renderer_vulkan: implement layer stack composition
general: fix spelling mistakes
Query Cache: Fix Prefix Sums
Query Cachge: Fully rework Vulkan's query cache
chore: make yuzu REUSE compliant
video_core: Implement vulkan clear specified channel
Masked depthstencil clears
host_shaders: add vendor workaround for adreno drivers
video_core: Implement vulkan QuadStrip topology
vulkan: implement 'turbo mode' clock booster