v0.1.7
Grammar fix and fix to c45 being declared twice in boxes.dm
Merge pull request #4095 from DJSnapshot/dev-freeze
Changed the embed check to use its own var instead of checking damagetype
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665) -Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.
Merge branch 'master' into dev-freeze
Fix to fix a fix that needs fixing.
Runtime fix: N00k agents on spawn were causing a runtime here.