1.0
ZAS slam damage protection rework (#9535)
Migrating Code to use Proper Byond Move() Code (#8667)
Adds a to_chat() proc, to pave the way to a non shit chat.
Removes the panic writer messages.
Change codebase a bit to allow for feasible 500x500 tile maps, modified maps to be 500x500x6 and centered existing turfs to allow even expansion in the future.
More to_chat fixes.
I hate changelogs
510 + btime mostly removed + screen overlays overhaul + Paradise sched improvements
Reverted admin debug changes, nulled references after qdels
Extremely important code refactor hotfix Please merge this quickly before someone notices