Bleeding-Edge
Audible coughs (#10737)
modified: __DEFINES/planes+layers.dm modified: __DEFINES/setup.dm modified: __DEFINES/subsystem.dm modified: code/_onclick/hud/fullscreen.dm new file: code/controllers/subsystem/weather.dm modified: code/datums/helper_datums/command_alerts.dm modified: code/game/turfs/turf.dm modified: code/game/turfs/unsimulated/snow.dm modified: code/modules/events/event_dynamic.dm modified: code/modules/mob/living/carbon/human/human.dm modified: icons/turf/snowfx.dmi modified: sound/misc/snow1.ogg modified: sound/misc/snow2.ogg modified: sound/misc/snow3.ogg modified: sound/misc/snow4.ogg modified: sound/misc/snow5.ogg modified: sound/misc/snow6.ogg new file: sound/misc/snowstorm/snowfall_average.ogg new file: sound/misc/snowstorm/snowfall_blizzard.ogg new file: sound/misc/snowstorm/snowfall_calm.ogg new file: sound/misc/snowstorm/snowfall_hard.ogg modified: vgstation13.dme
Suiciding with a gun now plays a 30 second clip from the following songs -
Snaxi day night (#28275)
added [old] roundstart music, cleaned up folders a bit
Voice noises (#21687)
new scoreboard and achievment
Adminbus part2
Adminbus part4
changes (#38058)
Balloons (#13257)
Adds long balloons. Adds balloon animals. Adds living balloon animals. A box of living balloons can be bought from traitor clown uplinks for 6 TC.
- Fixed bug where putting someone in a sleeper didn't set it as occupied, allowing others to climb in which would destroy the mob already inside. - Fixed bug where players who hadn't entered the game could hear dsay - Runtime! now runs times.
sounds and cool stuff
Posibrain boot sound (#14090)
Ullapool Caber, a new Syndicate weapon. (#33705)
Adds pAI Insertion Into Objects (#12931)
adds anvils (#18600)
Adds Roulette Revolver and No-fruit
Ready to merge do not not merge. snow paths, wooden doors and other sprited by nienhaus, expanded by skullyton. campfires, spits, and fireplaces sprited by eliminator, stoves sprited by niggly. all coded by celt (badly).
A new scream sound plays if an user in a vehicle collides with a fuel tank and detonates it (#30575)
Changed maracas (#33280)
Added new screams when wearing an armor vest and cleans up code (#27852)
Energy Dome (#24421)
Adds the Labor Administration Console (#21451)
Merge
AAAUUUUUUUUHHHHHOOOOHOOOHOOOHOOOOIIEEEEE
Fire alarm sound (#33473)
Mancrowave/Holiday cleanup (#17916)
Grues (#12848)
Insectoid Screams: the chittering (#26070)
Holy water now explodes in contact with potassium, just like regular water. (#28904)
There's a metric assload of stuff here, mostly in preparation to my massive traitor expansion, so I'll try to be brief:
Added proc argument to emote() for better control over manual and auto screaming.
adding maracas
Snowmobiles On Snow
- Commented out colourblindness for now, but left in code to easily add it back. - This was a pain in the ass, but now a song plays when going noir. - Changed should_have_colour to get_screen_colour - Changed sleep to a spawn
!STOLED! sounds when changing security level (#17214)
quickfix to make ambimalf play less often
snakes on a spessstation
Sound play when you can ready up
Quack (#20834)
Map voting
- Buildable Ripley mech. Quartermaster can order the crate with parts. Manual sucks, I know. - Fixed H.O.N.K. sound issue. - Various mech fixes and tweaks.
Santa.
Adds scientist screams
Skree2 (#20949)
Enables talk sounds for borgs, also changes their sound to the toontown cogs. (#37985)
The not so big and less unatomic silicon update (#16891)
teleports behind u (#27911)
Time Suit (#13894)
TOILET COMBAT (#19206)
tom and jerry male catbeast screams (#33502)
everything
5
Escape Pod Computers (#32383)
Added a small sound to signal to revheads that they have been converted (#32738)
Xcom Armor Update (Sprites and Stats) (#34827)
Adds AOL's You got mail sound when a tagged package exits your disposal. (#16677)