Bleeding-Edge
Fence construction and dismantling update (#38969)
Broken turf sprite update (#38987)
[MDB IGNORE] Water closet update: Removable reagent container reservoirs, refilling reagent "cores" as reservoirs. (#38499)
Advanced pocket satellite vault (#37138)
[MDB IGNORE] Allows map elements to be loaded from TGM format files (#32050)
Procedural asteroid space turfs (#38449)
convert ALL maps to TGM format, remove dirty variables (#34498)
Fixes window offsets on all maps (#39059)
Final revert + HUD conflicts
Makes knockdowns great again (#22277)
Window-grille spawner sprite updates and mapping (#37162)
Flushing urinals (#39081)
Virtual zLevels (vLevels) (#38861)
Keycard-gated hammerspace vaults revival (#34292)
Laundromat vault. (#35324)
vault fixes (#38473)
GDR cargo crates now come in genuine mothership closets (#39411)
Small machine frames and circuitboards (#38464)
HUD Vision Datums (#35633)
Adds a new "Containment Cell" vault & ruin (#38776)
[Vault Contest] Soulblade Sanctum (#35909)
Cuts recurring pieces of maps down into fixed vault spawns (#37264)
take 1 (#38202)
Spessmart fixes (#38427)