Bleeding-Edge
Fire Rework (#35988)
adds many periods to many descriptions (#29577)
Construction and deconstruction fixes (#36269)
Replaces iswrench() macro with an is_wrench() proc (#25528)
Adds autoignition temperatures for many items (#33351)
Changed all relative paths to absolute (#31078)
Fireaxe closets are no longer closets code wise, also [MDB IGNORE] I guess lol (#30433)
Removes metal autoignition (#33504)
Final revert + HUD conflicts
Shuttle floor and wall update (#30963)
All the EOLs are now LF.
More TK and dropping sanity fixes (#36475)
Merge conflicts.