Bleeding-Edge
Fixes shit and deletes unticked files
Multi-z 3: With a vengeance (#30178)
Odyssey Reforged (#39327)
Fixes all problems detected by SpacemanDMM (#35291)
Improved travis
NTEV Odyssey (#39123)
Wristwatches (#29961)
Large Xenoarch Artifacts cleanup (#38518)
Procedural Generation (#37561)
WELCOME TO THE JUNGLE (#37475)
Added volume/gas pump controls to the AAC
fixes anim() interaction with firedoor causing them to become crossable. (#37027)
distinguishes between roundstart hdels and in-round hdels (#37631)
The Blobbening - Removal of Roundstart Blob and the Revenge of The Outer Space Blob (Updated) (#35947)
Remove some duplicate defines (#19715)
Breakable Objects v2 (#32255)
Ported Jump-Point-Search pathing from TG (#31114)
Mothership Lab: Prevent AI Peeping, and some Mapping Tweaks (#32537)
new medhud icon for "dead but revivable" people (#33178)
Sound crusade part 1: footsteps (#37600)
Cleaning lights removes pulse demon yellow (#39450)
Headsets will now show the prefixes necessary to access the channels (#33941)
Bleeding-edge into role_datums, episode 3: revenge of git merge (#18712)
Byond 516 v2.0 (#37553)
castlestation / labor day splash screen (#34633)
[Cult 4] Rituals System, Return of Sacrifices, Cursed Blood (#32323)
Moves around a bunch of stuff in the codebase. Add a file explaining the general structure of the codebase. (#37568)
Fixes a define from 2017 (#37522)
Moves _DEFINES into the root repo so it is always before all [code] (#12079)
Lambo Bloody Item Overlays (#36395)
Fixes DEFINE typo (#36014)
Gas overlay varied sprites (#38855)
Revert "Auto-smoothed cabling on maps (#38269)" (#38324)
516 compatibility for simple HTML (#37508)
Different parts of the brain can now cause different kinds of brain damage (#37312)
Revert Biogenerator Biomolecules (#34258)
Fixed a bunch of warnings and errors (#26993)
Refactoring Invisibility and Transparency for specific objs and mobs (#32596)
Adds a crossfade mode to songs for the jukebox. (#26355)
Library QoL (Book binder and scanner updates) (#38944)
Refactors player preferences for modularity + SQLite Unit Test (#37615)
mushroom local telepathy (#35223)
Fix floorbots
More Odyssey Fixes (#39159)
Reticulite (#37357)
Blacksmithing quality affects tool-use speed. (#37775)
Pluckening v2 (#38236)
NanoUI object focus improvement. (#16395)
cleans these files up (#38565)
pAI module: Mesons (#39205)
Revert "Normal and reinforced wall sprite refactor (#39056)" (#39079)
Reworks electric power grid to have priority levels (#32613)
Plane Filter prefs + Pref Settings tab split (#38925)
fixed several linter warnings (#26977)
Borg cell and component refactoring (#37919)
Removes global map multiZ variable, makes checks more dynamic (#32810)
Robotics Hardsuit Expansion (#30053)
[Balance Discussion] Reworking the interaction between loyalty implants and cultists (#38818)
rustg update (#37219)
Syndicate Prisoner Shipments (#28296)
Delivery pass fixes (#39314)
Mothership Lab Vault & Broke UFO Less Broke (#32406)
Fast macro-based heapsort (#32381)
Crab Claw Hands (#36391)
Undusts spell-code (#37506)
Revert 'Nuke Ops Requesting Reinforcements' (#34644)
[Cult 4] Upheaval Update Part 2 - Eclipse Update (#36361)
makes the collabs remove the car battery attached to my balls (#38735)
delay between surgery steps reduced by 90% (#36048)
Syringe injection refactor (#19752)
Integrate the TGS DMAPI into the codebase
Update TGS DMAPI (#38882)
Fixes the TGUI black squares the proper way (#37700)
Mapping verb cleanup (#37015)
Suicide act refactor (#20334)
glock magazine overlays (#30746)
Profiler and reboot for admins with +SERVER/+DEBUG, client skin stuff. (#14255)