dev
chore: Clean-up verbose testing imports (#11132)
feat: move GPU context storage to GraphicsContext._gpuData (#11763)
fix: unhandled actions in GraphicsPath.transform() switch statement (#11996)
feat: add graphicsContextToSvg() for Graphics → SVG export (#11989)
feat: support svg fill rule subpath rendering (#11604)
fix: recalculate the boundaries of `GraphicsContext` regardless of rendering `dirty` state (#11671)