/
githubmirror
/
omim
ОбзорДокументацияВойти
/
githubmirror
/
omim
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
omim/
drape_frontend/gui/
..
choose_position_mark.cpp

[drape][bookmarks] Added support of custom images

7 лет назад
choose_position_mark.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
compass.cpp

[drape][bookmarks] Added support of custom images

7 лет назад
compass.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
copyright_label.cpp

[drape] Added batcher hash

7 лет назад
copyright_label.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
debug_label.cpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
debug_label.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
drape_gui.cpp

Refactored strings bundle usage

8 лет назад
drape_gui.hpp

[storage] Style fixes and a minor refactoring.

7 лет назад
gui_text.cpp

[std] Use new include style for coding, fixes.

7 лет назад
gui_text.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
layer_render.cpp

[geometry] Get rid of MercatorBounds, refactor to namespace mercator

7 лет назад
layer_render.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
ruler.cpp

[drape] Added batcher hash

7 лет назад
ruler.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
ruler_helper.cpp

[geometry] Get rid of MercatorBounds, refactor to namespace mercator

7 лет назад
ruler_helper.hpp

[coding] Removed the CellId epsilon. In was used as eps in meters in some cases and eps in mercator in others. Its value was hard to justify and so were its use cases. We're better off with less epsilons for now.

8 лет назад
scale_fps_helper.hpp

[base] Replaced the namespace my with base.

8 лет назад
shape.cpp

[drape][metal] Fixed some errors in Metal rendering + added some shaders.

8 лет назад
shape.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
skin.cpp

Got rid of the old style std/ includes for several files throughout the project.

7 лет назад
skin.hpp

Got rid of the old style std/ includes for several files throughout the project.

7 лет назад
watermark.cpp

[drape][bookmarks] Added support of custom images

7 лет назад
watermark.hpp

[drape][metal] Refactored vertex array buffer and context usage.

8 лет назад
ДокументацияПоддержка
Политика конфиденциальностиПользовательское соглашениеПолитика использования «cookies»Согласие субъекта персональных данных
2026 ©