master
Fix #5965
Update raygui
REVIEWED: Code sections description for consistency
Updated examples versions, validated with REXM
[examples] Fix `shaders_ascii_rendering` (#5219)
`WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.'
REVIEWED: shaders_basic_lighting #1865
REVIEWED: Formatting to follow raylib conventions
REVIEWED: `shaders_basic_pbr`, added more comments
Remove trailing spaces
[example] cel-shading and outline using inverted hull (#5615)
[examples] Added `shaders_color_correction` (#5307)
REXM: UPDATED: Examples source code header info, aligned with name
Reviewed models and examples
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
Update examples version to latest `raylib 6.0`
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
REXM: Update examples
REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing`
REXM: Updated examples after some renames
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
Make fogColor in the fog tutorial a parameter (#5672)
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
[examples] Add `shaders_game_of_life` (#5394)
NEW EXAMPLE: shaders_hot_reloading #1198
Refactoring {0} to { 0 } to follow conventions (#5519)
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
Update example!
REVIEWED: examples: Replace TABS and Remove trailing spaces
REXM: RENAME: example: `shaders_lightmap` --> `shaders_lightmap_rendering`
[examples] Added: `shaders_mandelbrot_set` (#5282)
Updated examples short description
RENAMED: example: shaders_mesh_instancing
Review contributed examples
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
REXM: Validate and update examples
examples review
REXM: RENAME: example: `shaders_raymarching` --> `shaders_raymarching_rendering`
**WARNING: BREAKING:** REDESIGNED: `rlgl` shader loading API function names for more consistency #5631
REVIEWED: examples: moved some examples out of others
[example] Add shaders_rounded_rectangle example (#4719)
Update shaders_shadowmap_rendering.c
REXM: RENAME: example: `shaders_shadowmap` --> `shaders_shadowmap_rendering`
Update shaders_shapes_textures.c
Replaced some images and updated examples
Review example and screenshots
REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering`
REXM: Updated some examples inconsistencies
Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
explicitly state TEXTURE_WRAP_REPEAT for web build (#5711)
REVIEWED: Added new examples to VS2022 solution
new examples: shaders_texture_waves
[examples] Add new example: `shaders_vertex_displacement` (#4186)