main
Use the modern OnBackInvokedCallback method to trap the back button on newer Android devices (#16052)
Add sve2 acceleration for blit2to2 key (#15953)
cocoa: SDL_GetClipboardData() needs to conform the mimetype.
SDL_opengl_glext.h, src/video/directx/d3d12.h: revert unintended changes from commit d70578b
perf: fast-path pure palette animation for dos
Added SDL_CreateSurfaceUninitialized()
Updated copyright for 2026
Support the full set of standard CSS cursors
update khronos headers from mainstream.
[Video/KMSDRM]: Prefer largest compatible refresh rate by default.
vulkan: Make SDL_Vulkan_GetInstanceExtensions more robust.
Fixed OpenVR build
Fix the video size matching the renderer.
PSP: Remove log statement
Fixed Raspberry Pi build
Fix switching modes on RISC OS
iOS: fix SDL_GetUIKitDeviceFormFactor return type The function returns SDL_FormFactor values but was declared as bool, so iOS devices were misclassified (e.g. tablets as desktop).
make sure #endif comment matches the macro name
wayland: Use the correct parameter type in the capabilities callback
Define SCRGB_NITS for use in HDR color calculations
x11: Register the input context destroyed callback
Added SDL_PIXELFORMAT_P408 and SDL_PIXELFORMAT_P416
adds Blit565to565SurfaceAlphaSVE2
Improve constness with Clipboard APIs
egl: Handle error when binding EGL API in context creation
Simplify SDL_GL_EGL_PLATFORM handling
Added HDR10 display support for the direct3d11, direct3d12, and vulkan renderers
Check for the sRGB color primaries rather than the transfer function
Add DOS platform support (DJGPP) (#15377)
video: Fix -Wcomma warnings in miniz
revert parts of CodeSpell commit d870911 from 3rd party sources