master
PACMine: voxel game with terrain, blocks, sword, zombies and menu
Animals: pig, cow, chicken with healing heart drops
Minecraft-style slot inventory, leaves/ore textures, async license check
New .pms save format, item drops, sprint + reworked sword/dirt textures
Zombie abilities: variants, HP, siege mode; player/heart textures; Super daylight
Water and lava with flowing physics
Villager NPCs and the pickaxe
Menu redesign, inventory-based sword craft, HUD/input fixes, sand texture
Add world menu, save/load, pause, creative mode, hotbar inventory and coal
Add iron ore with veins, hotbar iron, wood/stone/sand/coal textures, fall damage; fix zombie vertical attack and respawn-in-blocks; add Russian README