master
Tweaks to biddler malf (#92039)
Attackedby differentiates failed attacks from 0 damage attacks (#92564)
OUGH: fixes improper \improper. (#92581)
Emitter: The Emitting (#92327)
Re-refactors batons / Refactors attack chain force modifiers (#90809)
Automated Announcement System refactor (#89276)
Adds a new power storage type: The Megacell. Drastically reduces power cell consumption/storage. [MDB Ignore] (#84079)
Explosions severing cable networks cause nearby(ish) connected rooms's lights to flicker. Also reduces cable integrity. (#91263)
Adds battery matches & gum wrappers (#89871)
Converts arbitrary energy units to the joule. Fixes conservation of energy issues relating to charging cells. (#81579)
Corrects 200+ instances of "it's" where it should've been "its" instead (#85169)
Icons folder cleaning wave two (#76788)
Flatpacker & machine frame enhancements (#91752)
Fix a broken calculation in /obj/item/stock_parts/power_store/suicide_act() (#92336)
Fixes light flickering potentially causing lag (#92503)
Constructed SMES auto connects to output cable underneath (#92111)
[NO GBP]Fixes map loaded portable smes breaking (#92271)
Prevents solar panel assemblies from being anchored on an occupied tile or on each other (#91613)
Wraps `lowertext()` to ensure proper stringification. (#82442)
Refactors how machines are deconstructed (#81291)
Buffed solar panels to give more power, AND they are upgradable! (#88864)